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<blockquote data-quote="ShadowOne333" data-source="post: 9964728" data-attributes="member: 321711"><p>I had a bit of an enlightenment this weekend, and thought of yet another thing that could be attempted in order to finally fix the SFD plaguing the conversions.</p><p>Since sfdmux still has issues with the playback screwing with the other cutscenes, and Dreamcast Movie Creator only allows for one audio track to go alongside the SFD, there's only one other thing to try out...</p><p></p><p>Attempt to find the proper tools used for Other M from the Wii SDK.</p><p>Now, I don't know exactly what version of the SDK it would be, or if Team NInja even used the official SDK tools or not when making Other M, but this seems like the only viable solution to attempt to fix this one and for all.</p><p></p><p>I think the SDK for the SFD stuff is called "Cri SDK". Or Criware SDK I think.</p><p>I got a hold of one, which includes folders named "adx_tools" and "sofdec_tools", which are the ones that are required to get pretty much all the conversions going on.</p><p>For those interested, the one I got is called "crisdk_wii_100_j_up1" (I can't link to it directly, but you might find it in the Archive site).</p><p>Converted some WAVs to AIX/SFA with the adx_tools executables, then took some of my M1V videos and converted them to SFV, did a quick conversion of dm08_01 to SFD, and while it loads up properly and the subsequent cutscene loads, one cutscene right afterwards seems a bit sped up.</p><p></p><p>Not sure why yet, but at least seems to be like I'm going in the right direction.</p><p>I'll try to track down Criware SDKs from around the time Other M released (2010) to see if I can find the exact version or tools that the developers used to make the video files.</p><p></p><p>I have to fix those fucking SFDs once and for all lol</p></blockquote><p></p>
[QUOTE="ShadowOne333, post: 9964728, member: 321711"] I had a bit of an enlightenment this weekend, and thought of yet another thing that could be attempted in order to finally fix the SFD plaguing the conversions. Since sfdmux still has issues with the playback screwing with the other cutscenes, and Dreamcast Movie Creator only allows for one audio track to go alongside the SFD, there's only one other thing to try out... Attempt to find the proper tools used for Other M from the Wii SDK. Now, I don't know exactly what version of the SDK it would be, or if Team NInja even used the official SDK tools or not when making Other M, but this seems like the only viable solution to attempt to fix this one and for all. I think the SDK for the SFD stuff is called "Cri SDK". Or Criware SDK I think. I got a hold of one, which includes folders named "adx_tools" and "sofdec_tools", which are the ones that are required to get pretty much all the conversions going on. For those interested, the one I got is called "crisdk_wii_100_j_up1" (I can't link to it directly, but you might find it in the Archive site). Converted some WAVs to AIX/SFA with the adx_tools executables, then took some of my M1V videos and converted them to SFV, did a quick conversion of dm08_01 to SFD, and while it loads up properly and the subsequent cutscene loads, one cutscene right afterwards seems a bit sped up. Not sure why yet, but at least seems to be like I'm going in the right direction. I'll try to track down Criware SDKs from around the time Other M released (2010) to see if I can find the exact version or tools that the developers used to make the video files. I have to fix those fucking SFDs once and for all lol [/QUOTE]
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