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Nintendo 3DS
LBX Little Battlers Experience(USA) Hacking request
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<blockquote data-quote="XanSama" data-source="post: 5688659" data-attributes="member: 372156"><p>This is doable, but a pain. Essentially, unless we can patch the code that reads the AC values, it needs to be modified for each item individually.</p><p></p><p>So far I've been able to modify: the AC, Defense/weight balance, Grade (including element bonuses), weapon preferences (skills? the two icons that show what type of weapon gives the boost), and base item type (bought an Odin? now it's a Xenon!) for LBX heads.</p><p></p><p>As each LBX part (even the same part purchased twice) has the potential to have different AC stats (and maybe other stuff?) each item gets it's own full entry in the array of items in memory.</p><p></p><p>To modify stuff you need to find the relevant array, the position of your item in it (is it 1st? 5th? 25th?), and then change the values offset from that location. This can be painful. While this works for AC without issue, other specs are harder unless we have a known good starting point.</p><p></p><p>My end game is to unlock all the available LBX parts like we've already done for weapons. But without having the data for each of the parts already this may well be impossible. There are too many factors to guess, and we'd be likely to end up with identifiably hacked gear.</p></blockquote><p></p>
[QUOTE="XanSama, post: 5688659, member: 372156"] This is doable, but a pain. Essentially, unless we can patch the code that reads the AC values, it needs to be modified for each item individually. So far I've been able to modify: the AC, Defense/weight balance, Grade (including element bonuses), weapon preferences (skills? the two icons that show what type of weapon gives the boost), and base item type (bought an Odin? now it's a Xenon!) for LBX heads. As each LBX part (even the same part purchased twice) has the potential to have different AC stats (and maybe other stuff?) each item gets it's own full entry in the array of items in memory. To modify stuff you need to find the relevant array, the position of your item in it (is it 1st? 5th? 25th?), and then change the values offset from that location. This can be painful. While this works for AC without issue, other specs are harder unless we have a known good starting point. My end game is to unlock all the available LBX parts like we've already done for weapons. But without having the data for each of the parts already this may well be impossible. There are too many factors to guess, and we'd be likely to end up with identifiably hacked gear. [/QUOTE]
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