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<blockquote data-quote="TripleSMoon" data-source="post: 4295600" data-attributes="member: 297100"><p>Quite simply, a bunch of us (myself included) were hoping that, with the dawn of disc-based consoles, we would no longer have to keep a stack of old consoles. And yet, Nintendo is dropping compatibility even when their console uses the same storage medium, and has already proven to us that they don't give 2 craps about virtual console: We have a lot of great NES and SNES titles most of which have already ben re-released multiple times on other platforms, and literally only 21 N64 titles (at least in USA). And of those 21 titles, 2 of them are just digital releases of gamecube ports (Ocarina of Time and Majora's Mask, the latter of which has the same compatibility issues of the Gamecube version despite the Wii's greater power), and a bunch of them are the kind of games that have already been superceded by "successors" on Wii-compatible media: games like the 3 Mario Parties, Mario Tennis, F-Zero X Super Smash Bros 64, and so on. Just based on that list there (which was off the top of my head), 8 out of 21 N64 VC titles were either unnecessary or made obsolete (except for reasons of nostalgia). Heck, the only games I can think of off the top of my head that were truly great and necessary on there were Super Mario 64, Paper Mario, Star Fox 64, and Sin & Punishment. All that said, even if Nintendo does GCN VC on the Wii U, I don't have high hopes for it being anywhere near as expansive as it should be.</p></blockquote><p></p>
[QUOTE="TripleSMoon, post: 4295600, member: 297100"] Quite simply, a bunch of us (myself included) were hoping that, with the dawn of disc-based consoles, we would no longer have to keep a stack of old consoles. And yet, Nintendo is dropping compatibility even when their console uses the same storage medium, and has already proven to us that they don't give 2 craps about virtual console: We have a lot of great NES and SNES titles most of which have already ben re-released multiple times on other platforms, and literally only 21 N64 titles (at least in USA). And of those 21 titles, 2 of them are just digital releases of gamecube ports (Ocarina of Time and Majora's Mask, the latter of which has the same compatibility issues of the Gamecube version despite the Wii's greater power), and a bunch of them are the kind of games that have already been superceded by "successors" on Wii-compatible media: games like the 3 Mario Parties, Mario Tennis, F-Zero X Super Smash Bros 64, and so on. Just based on that list there (which was off the top of my head), 8 out of 21 N64 VC titles were either unnecessary or made obsolete (except for reasons of nostalgia). Heck, the only games I can think of off the top of my head that were truly great and necessary on there were Super Mario 64, Paper Mario, Star Fox 64, and Sin & Punishment. All that said, even if Nintendo does GCN VC on the Wii U, I don't have high hopes for it being anywhere near as expansive as it should be. [/QUOTE]
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