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Iwata: Wii U/3DS will cater to core gamers first, mass market second
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<blockquote data-quote="Foxi4" data-source="post: 4207820" data-attributes="member: 203855"><p>The Wii was not meant to compete with the 360 or the PS3, it was made to appeal to an entirely new market of gamers that wanted to try something different as well as their old fans and was relatively successful at it, however if fell flat when it came to resources, horsepower and third-party support and despite the initial massive sales it was quickly relegated to the laughing stock position it is in right now.</p><p></p><p></p><p>I'm expecting a miniscule amount of RAM more than the WiiU will have as it's not really all that important - the significant differences will come in CPU/GPU architectures and their relations.</p><p></p><p>Sony will more than likely show once more that their custom-tailored chips can reign supreme while Microsoft will play it relatively safetly instead opting for a more open-ended development environment.</p></blockquote><p></p>
[QUOTE="Foxi4, post: 4207820, member: 203855"] The Wii was not meant to compete with the 360 or the PS3, it was made to appeal to an entirely new market of gamers that wanted to try something different as well as their old fans and was relatively successful at it, however if fell flat when it came to resources, horsepower and third-party support and despite the initial massive sales it was quickly relegated to the laughing stock position it is in right now. I'm expecting a miniscule amount of RAM more than the WiiU will have as it's not really all that important - the significant differences will come in CPU/GPU architectures and their relations. Sony will more than likely show once more that their custom-tailored chips can reign supreme while Microsoft will play it relatively safetly instead opting for a more open-ended development environment. [/QUOTE]
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