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How I fixed 160-0103 system memory error
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<blockquote data-quote="SDIO" data-source="post: 10103754" data-attributes="member: 636278"><p>we don't know enough about the Wii U file system to create a new one from scratch or to reencrypt one from a different Wii U. The encryption is interwoven with the file system and uses IVs which are stored inside the FS. So it's not like a luks with the fs on top of it. Thats also why the wfs tools are limeted, when it comes to write access. @kooldev (the creator of wfs-tools) wrote some time ago that he is working on reverse engineering the missing fields and sections of the file system, but I haven't heard anything about that.</p><p></p><p>One other way I could Imagine would be to use the format usb device function of a working Wii U to create a new file system and then mount it there to fill it. But for that we would need to trick the OS into using the mlc key (and I think IV) from the broken Wii U. And I don't know enough of the System to pull such a thing of, but others might be, but thats probably something you would ask in these discord servers. I thought it might be possible to change the key in the seeprom, but after a quick look into it, I concluded that it is not that easy because of the IV, which I can't control with the seeprom.</p><p></p><p>But we would still have the problem with the SLC cache. I couldn't find any information on that and we would also need to reset it. Maybe it's enough to just delete that file but I didn't try yet. That would be something to test in the firmware emulator, but I couldn't get it working yet.</p><p></p><p>So in theory it would be possible, but practically we don't have the tools yet, because more reverse engineering is needed.</p></blockquote><p></p>
[QUOTE="SDIO, post: 10103754, member: 636278"] we don't know enough about the Wii U file system to create a new one from scratch or to reencrypt one from a different Wii U. The encryption is interwoven with the file system and uses IVs which are stored inside the FS. So it's not like a luks with the fs on top of it. Thats also why the wfs tools are limeted, when it comes to write access. @kooldev (the creator of wfs-tools) wrote some time ago that he is working on reverse engineering the missing fields and sections of the file system, but I haven't heard anything about that. One other way I could Imagine would be to use the format usb device function of a working Wii U to create a new file system and then mount it there to fill it. But for that we would need to trick the OS into using the mlc key (and I think IV) from the broken Wii U. And I don't know enough of the System to pull such a thing of, but others might be, but thats probably something you would ask in these discord servers. I thought it might be possible to change the key in the seeprom, but after a quick look into it, I concluded that it is not that easy because of the IV, which I can't control with the seeprom. But we would still have the problem with the SLC cache. I couldn't find any information on that and we would also need to reset it. Maybe it's enough to just delete that file but I didn't try yet. That would be something to test in the firmware emulator, but I couldn't get it working yet. So in theory it would be possible, but practically we don't have the tools yet, because more reverse engineering is needed. [/QUOTE]
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