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Nintendo DS
Flashcart that works well with sleep mode?
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<blockquote data-quote="Sicklyboy" data-source="post: 4658373" data-attributes="member: 187870"><p>What Rydian is getting at is that "sleep mode" is dependent on the software that is running, not the cartridge itself; the software "goes to sleep", not the cartridge. So the software will be paused, but the cartridge will still be powered by the system so it can resume operations once the lid is reopened. Thus, as he said how flash carts have varying degrees of hardware on them that a typical cartridge wouldn't have - microSD I/O, on board CPU (to different degrees depending on the card) - they're going to inherently draw more power.</p><p> </p><p>Your best bet is probably going to be to look for something with the most basic functionality it can have. A simple R4 1:1 clone, for example. I had an iTouchDS RTS back in the day for my Lite and my battery life was more or less fine, but that is a discontinued, deprecated, and overall crappy card. Something like the Supercard DSTWO, however, which has a fairly beefy on board CPU (all considered) is (arguably) going to draw more battery power. I can attest to this, as would many others here, but one person tested it so it's generally regarded as "disproven", despite any real world usage scenarios I could see on a day to day basis with my own console.</p><p> </p><p>So again, you <strong>MIGHT</strong> see a little better battery life with something even simpler like an R4, but then again, you might not. However, <a href="http://www.eachgame.me/goods-5516.html" target="_blank">they're definitely cheap enough to give it a shot</a> at this point.</p></blockquote><p></p>
[QUOTE="Sicklyboy, post: 4658373, member: 187870"] What Rydian is getting at is that "sleep mode" is dependent on the software that is running, not the cartridge itself; the software "goes to sleep", not the cartridge. So the software will be paused, but the cartridge will still be powered by the system so it can resume operations once the lid is reopened. Thus, as he said how flash carts have varying degrees of hardware on them that a typical cartridge wouldn't have - microSD I/O, on board CPU (to different degrees depending on the card) - they're going to inherently draw more power. Your best bet is probably going to be to look for something with the most basic functionality it can have. A simple R4 1:1 clone, for example. I had an iTouchDS RTS back in the day for my Lite and my battery life was more or less fine, but that is a discontinued, deprecated, and overall crappy card. Something like the Supercard DSTWO, however, which has a fairly beefy on board CPU (all considered) is (arguably) going to draw more battery power. I can attest to this, as would many others here, but one person tested it so it's generally regarded as "disproven", despite any real world usage scenarios I could see on a day to day basis with my own console. So again, you [b]MIGHT[/b] see a little better battery life with something even simpler like an R4, but then again, you might not. However, [URL='http://www.eachgame.me/goods-5516.html']they're definitely cheap enough to give it a shot[/URL] at this point. [/QUOTE]
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