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<blockquote data-quote="GHANMI" data-source="post: 4918291" data-attributes="member: 306640"><p>Umm.. The first sentence contradicts the second.</p><p>And you *are* asking for a release date.</p><p> </p><p>As I said before, anyone doing translations hate when people constantly asking for status updates, release dates or beta patches.</p><p> </p><p>Since they don't have any of the original assets to make the work smooth (and loads of problems can pop up in an unforseen way, like more recently the JP save text bug, and tilemaps being used for some graphics which is highly unusual in a PSP game with lots of space), besides the fact they do this on their spare time, they can't fix deadlines like SE does.</p><p> </p><p>The answer you're seeking... They probably do not have it. They would be annoyed if they were constantly asked for giving one, and since they are doing this purely out of enjoyment, and this enjoyment is destroyed by such questions, said questions could actually be <strong>detrimental</strong> to the project.</p><p>Don't believe me? You can ask about <strong>Crimson Nocturnal</strong>'s whereabouts nowadays. That group was destroyed by "asking for release date" mail flood.</p><p> </p><p>FF-0's team has been kind enough to give estimation percentages and update them on a regular basis.</p><p>Since the betatesting begun, it means the translation is 100% finished, and they're now in the process of fixing the display bugs (and the videos). You know, so that it doesn't end up with half the text appearing outside the box on dark backgrounds.</p><p>It's very close to completion.</p><p> </p><p>If nothing gets awry, you can play it this summer ... if that's an acceptable answer.</p><p>Well no, it isn't... all sorts of unexpected stuff happens (see Zwei 2's translation, in betatesting phase since Dec. 2012; or Arabian Nights on the SFC in betatesting since 2004 then only released in 2013). Nobody can predict what could happen for sure. We can only hope for the best however.</p></blockquote><p></p>
[QUOTE="GHANMI, post: 4918291, member: 306640"] Umm.. The first sentence contradicts the second. And you *are* asking for a release date. As I said before, anyone doing translations hate when people constantly asking for status updates, release dates or beta patches. Since they don't have any of the original assets to make the work smooth (and loads of problems can pop up in an unforseen way, like more recently the JP save text bug, and tilemaps being used for some graphics which is highly unusual in a PSP game with lots of space), besides the fact they do this on their spare time, they can't fix deadlines like SE does. The answer you're seeking... They probably do not have it. They would be annoyed if they were constantly asked for giving one, and since they are doing this purely out of enjoyment, and this enjoyment is destroyed by such questions, said questions could actually be [B]detrimental[/B] to the project. Don't believe me? You can ask about [B]Crimson Nocturnal[/B]'s whereabouts nowadays. That group was destroyed by "asking for release date" mail flood. FF-0's team has been kind enough to give estimation percentages and update them on a regular basis. Since the betatesting begun, it means the translation is 100% finished, and they're now in the process of fixing the display bugs (and the videos). You know, so that it doesn't end up with half the text appearing outside the box on dark backgrounds. It's very close to completion. If nothing gets awry, you can play it this summer ... if that's an acceptable answer. Well no, it isn't... all sorts of unexpected stuff happens (see Zwei 2's translation, in betatesting phase since Dec. 2012; or Arabian Nights on the SFC in betatesting since 2004 then only released in 2013). Nobody can predict what could happen for sure. We can only hope for the best however. [/QUOTE]
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