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<blockquote data-quote="Silentsurvivor" data-source="post: 5053379" data-attributes="member: 203733"><p>You don't need to set 25% scanlines at all, you just need to adjust the Overscan. I don't know how ZMZ handles that, but basically, SNES with Overscan on = 240 pixels native, as it adds black borders top and bottom, so no stretching or anything else needed, it's basically the pure image. When you set it to crop Overscan, it'll be 224 pixels only.</p><p> </p><p></p><p> </p><p>Well in an actual CRT there's glow as well as color blending and bleeding that compensates for that, in the end the screen doesn't look darker at all... In fact it'll look brighter than your usual emulator image depending on how you adjust your color/contrast/brightness. It's not just a bunch of lines added to the screen, there's shadowmask as well as phosphor too. CRT shaders from emulators can't replicate it perfectly, not yet, as that would need much higher resolutions - even above 4k. With 4k coming now we'll start to see some very nice CRT shaders, but still not as perfect as on an actual CRT.</p></blockquote><p></p>
[QUOTE="Silentsurvivor, post: 5053379, member: 203733"] You don't need to set 25% scanlines at all, you just need to adjust the Overscan. I don't know how ZMZ handles that, but basically, SNES with Overscan on = 240 pixels native, as it adds black borders top and bottom, so no stretching or anything else needed, it's basically the pure image. When you set it to crop Overscan, it'll be 224 pixels only. Well in an actual CRT there's glow as well as color blending and bleeding that compensates for that, in the end the screen doesn't look darker at all... In fact it'll look brighter than your usual emulator image depending on how you adjust your color/contrast/brightness. It's not just a bunch of lines added to the screen, there's shadowmask as well as phosphor too. CRT shaders from emulators can't replicate it perfectly, not yet, as that would need much higher resolutions - even above 4k. With 4k coming now we'll start to see some very nice CRT shaders, but still not as perfect as on an actual CRT. [/QUOTE]
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