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EdiZon SE : Advance memory trainer and pointer seacher for switch
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<blockquote data-quote="urherenow" data-source="post: 10071623" data-attributes="member: 161063"><p>lol... did YOU try that command? I've compiled like 95% of all open-source projects here at one point or another, and SE is simply jacked up. I had errors even when I could clone it, but right now it wants to use plink (from putty), specifically the x86 version, to clone a specific version of libnx. But calling pling from a git clone doesn't work (for me) when it asks for input about storing the ssh key. The ssh key in question is a standard github key, and I've never seen this behavior when cloning a repo before... it's rather baffling...</p><p></p><p>But... if I could be bothered to build it myself, I would try to do it with the intended libnx.</p><p></p><p>1) clone libnx, then "git checkout 26876ce". Then make install, or "sudo -HE make install", depending on what system you're building on.</p><p></p><p>2)</p><h3>How to compile</h3> <ol> <li data-xf-list-type="ol">Clone the EdiZon SE repo to your computer using git clone <a href="https://github.com/tomvita/EdiZon-SE" target="_blank">https://github.com/tomvita/EdiZon-SE</a>.</li> <li data-xf-list-type="ol">Download and install devkitA64. It comes bundled with the devkitPro toolchain.</li> <li data-xf-list-type="ol">Use the pacman package manager that comes with devkitPro to download and install libNX, portlibs (switch-portlibs) and freetype2 (switch-freetype).</li> <li data-xf-list-type="ol">The rest of the compilation works using the make command.</li> </ol><p></p><p>I can say for sure it doesn't build out-of-the-box with the current libnx and tools/libraries.</p></blockquote><p></p>
[QUOTE="urherenow, post: 10071623, member: 161063"] lol... did YOU try that command? I've compiled like 95% of all open-source projects here at one point or another, and SE is simply jacked up. I had errors even when I could clone it, but right now it wants to use plink (from putty), specifically the x86 version, to clone a specific version of libnx. But calling pling from a git clone doesn't work (for me) when it asks for input about storing the ssh key. The ssh key in question is a standard github key, and I've never seen this behavior when cloning a repo before... it's rather baffling... But... if I could be bothered to build it myself, I would try to do it with the intended libnx. 1) clone libnx, then "git checkout 26876ce". Then make install, or "sudo -HE make install", depending on what system you're building on. 2) [HEADING=2]How to compile[/HEADING] [LIST=1] [*]Clone the EdiZon SE repo to your computer using git clone [URL]https://github.com/tomvita/EdiZon-SE[/URL]. [*]Download and install devkitA64. It comes bundled with the devkitPro toolchain. [*]Use the pacman package manager that comes with devkitPro to download and install libNX, portlibs (switch-portlibs) and freetype2 (switch-freetype). [*]The rest of the compilation works using the make command. [/LIST] I can say for sure it doesn't build out-of-the-box with the current libnx and tools/libraries. [/QUOTE]
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Didn't look into much is it just a remake
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Only thing drive me crazy is all these new horror games nowadays is its so dark, all time. I can't even play them. I understand they trying to create spooky but be creative a little, not just darkness with pop out scare scenes.
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@BigOnYa
, either that or mascot horror
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https://www.reddit.com/r/Whatcouldgowrong/s/zFNgZdLFQ1
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gonna watch gintama for the first time
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, I always turn the lights up on those lol
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Two studio lights for one horror game
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Lol
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https://youtu.be/9w0hKiTgxtE?si=ON3eq3tR1mZJi3h8
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Couch casting for horror
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Mig switch already has a v2 lol
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Couch casting horror, lol
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You need better couch potatoes la
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Tbh isn't that already couch casting
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She sat on a couch must be a hoe
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Damn, stay on that plastic. (If you know, you know)
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I played the intro to far cry 5, that is like some crazy Jim Jones cult shit. Still its petty damn good. You get to shot them crazy f ers.
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