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<blockquote data-quote="rastsan" data-source="post: 3833304" data-attributes="member: 126930"><p>while I was trying to do this and one of the reasons I stopped trying to do this, was that there were just too many errors. I mentioned this earlier (in pm), I am sure 7th dragon uses the r14 (register). there were a number of in game gltiches (errors) related to this register that I needed to go back and fix...</p><p></p><p>Several times as you would talk to people in certain towns in emulation and in on flashcarts it would crash. Mainly due to having items or producing items that technically you shouldn't have yet and being someplace that isn't technically unlocked yet. (this was without cheat codes). Also got to mention the screen close open issue which is directly related to the r14 register. </p><p>I am not talking a few errors here a lot. </p><p>IF I remember there are a few places you can safely do this but you are going to need to do the deadbeef method. I had to play for about an hour and a half before I had enough info for what was needed. </p><p></p><p>my reason for dual tile encoding:</p><p>Yes before you ask I have deleted almost all of the stuff on this that I had. When I decided to dual tile encode it I just deleted those files as I considered them un-needed and only kept a few screenshots (that I also deleted when I officially gave up on 7th dragon). As it really was easier in my mind to keep the keyboard for entering names and such with dual tile encoded pairs in it than to keep bothering with an asm hack that would also involve fixing the screen close open issue and about 25 other things that could wait until after the translation was done. After I spent more time narrowing down where they were. I even deleted that list... thats how frustrated I was with 7th dragon. </p><p></p><p></p><p>I guess my priorities were different than there's... Its just that if it isn't broken why are you trying to fix it when you can just work around and with it...</p></blockquote><p></p>
[QUOTE="rastsan, post: 3833304, member: 126930"] while I was trying to do this and one of the reasons I stopped trying to do this, was that there were just too many errors. I mentioned this earlier (in pm), I am sure 7th dragon uses the r14 (register). there were a number of in game gltiches (errors) related to this register that I needed to go back and fix... Several times as you would talk to people in certain towns in emulation and in on flashcarts it would crash. Mainly due to having items or producing items that technically you shouldn't have yet and being someplace that isn't technically unlocked yet. (this was without cheat codes). Also got to mention the screen close open issue which is directly related to the r14 register. I am not talking a few errors here a lot. IF I remember there are a few places you can safely do this but you are going to need to do the deadbeef method. I had to play for about an hour and a half before I had enough info for what was needed. my reason for dual tile encoding: Yes before you ask I have deleted almost all of the stuff on this that I had. When I decided to dual tile encode it I just deleted those files as I considered them un-needed and only kept a few screenshots (that I also deleted when I officially gave up on 7th dragon). As it really was easier in my mind to keep the keyboard for entering names and such with dual tile encoded pairs in it than to keep bothering with an asm hack that would also involve fixing the screen close open issue and about 25 other things that could wait until after the translation was done. After I spent more time narrowing down where they were. I even deleted that list... thats how frustrated I was with 7th dragon. I guess my priorities were different than there's... Its just that if it isn't broken why are you trying to fix it when you can just work around and with it... [/QUOTE]
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