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<blockquote data-quote="palasx" data-source="post: 1896750" data-attributes="member: 107442"><p>ya know half way through it i got lost, im suprised thats all i forgot.</p><p></p><p>what does force language DO anyway? i cant imagine many NTSC games support both kanji/kana as well as english script. i take it that is more for PAL to force a language other than system default? how useful is that, really? if your system menu is in a language you cant read, thats a problem homebrew cant fix. (well it COULD, but it shouldnt have to.)</p><p></p><p>ok, adding it here:</p><p></p><p>EnableForceLanguage - BOOL - enabled the language for currently in place, or disabled it. if disabled AND using the skinning system/multiple images, disable the image for language as well.</p><p></p><p>EnableAutoLanguage - SHORT INT - any NON-ZERO will force a coresponding lauage, 1 for spanish, 2 for french, 3 for german, 4 for andorian, 5 for wookie, 6 for klingonee, 7 for internetees, 8 for leetspeek, etc. 0 to disable.</p><p></p><p>theres a good chance i could prbably muddle out some of this crap given all the source code provided, but i compiled ONE thing for the NDS, and im never EVER coding anything for a nintendo product EVER again, probably never a console/handheld either. i'll stick to c++ and perl thank you. php javascript and other interpreted languages dont count. fucking libwifi...i need a smoke.</p><p></p><p>again, good work to the modders, please keep it up, its vry appreciated.</p></blockquote><p></p>
[QUOTE="palasx, post: 1896750, member: 107442"] ya know half way through it i got lost, im suprised thats all i forgot. what does force language DO anyway? i cant imagine many NTSC games support both kanji/kana as well as english script. i take it that is more for PAL to force a language other than system default? how useful is that, really? if your system menu is in a language you cant read, thats a problem homebrew cant fix. (well it COULD, but it shouldnt have to.) ok, adding it here: EnableForceLanguage - BOOL - enabled the language for currently in place, or disabled it. if disabled AND using the skinning system/multiple images, disable the image for language as well. EnableAutoLanguage - SHORT INT - any NON-ZERO will force a coresponding lauage, 1 for spanish, 2 for french, 3 for german, 4 for andorian, 5 for wookie, 6 for klingonee, 7 for internetees, 8 for leetspeek, etc. 0 to disable. theres a good chance i could prbably muddle out some of this crap given all the source code provided, but i compiled ONE thing for the NDS, and im never EVER coding anything for a nintendo product EVER again, probably never a console/handheld either. i'll stick to c++ and perl thank you. php javascript and other interpreted languages dont count. fucking libwifi...i need a smoke. again, good work to the modders, please keep it up, its vry appreciated. [/QUOTE]
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