Reply to thread
GBAtemp.net - The Independent Video Game Community
Search
Search titles only
By:
Search titles only
By:
Reply to thread
GBAtemp.net - The Independent Video Game Community
Home
Log in
Terms & Rules
Donate
Forums
New posts
Search forums
Groups
Public Events
New
New posts
New resources
New blog entries
New profile posts
New blog entry comments
New threadmarks
Latest activity
Cheats
Cheat Codes Add and Request group
The Legend of Zelda: Tears of the Kingdom cheat codes
Pokémon Legends: Arceus cheat codes
Xenoblade Chronicles 3 cheat codes
Fire Emblem Engage cheat codes
Request a cheat...
Tutorials
Nintendo Switch tutorials
Nintendo 3DS tutorials
Nintendo Wii U tutorials
Reviews
Overview
Official reviews
User reviews
Downloads
Latest reviews
Search resources
Blogs
New entries
New comments
Blog list
Search blogs
Chat
Top chatters
Search
Search titles only
By:
Search titles only
By:
Log in
Register
New posts
Search forums
Log in
Register
Home
Forums
PC, Console & Handheld Discussions
Nintendo Switch
ARM confirms Switch is powered by four Cortex-A57 cores
Menu
Install the app
Install
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zense" data-source="post: 7079341" data-attributes="member: 123350"><p>This is a very interesting statement. Personally, I've been thinking a lot about what the leaps in technology have given us in terms of new gameplay mechanics. Obviously going from 3rd gen (8-bit) to 4th gen (16-bit) did provide us something in terms of being able to distinguish objects and have more objects on screen, but the biggest leap was when we were able to have 3D graphics. Just think of all the different genres that have been created after (FPS, 3d platformers etc.).</p><p></p><p>To get to the point, since the 6th gen (PS2, GC, XBOX) I feel like we've only been trying to polish what's already been created, that is trying to see how much AA and pixels we can stick up our a$$ thanks to the new specs. As far as I can see, these last two generations the only things we've done are small progress in development of AI (The Last Guardian is a subtle exception), we've tried to create better physics by being able to destroy buildings and not only moving crates HL2-style, and now we're trying VR with the use of motion controllers. AI development probably stopped because of multiplayer taking over. Why care about computers trying to seem realistic when you can just have real humans.</p><p></p><p>I'm not impressed by how far we've come in terms of presentation in games. I stress the broader term presentation and not just graphics. As a matter of fact, I get really disappointed when I see that in 2017 when I hack or bash someone it feels as realistic as it did back in the 16 bit days where the same animation would play out no matter what enemy you were hitting. Just think of a JRPG where you have a ground enemy vs. air enemy. Same Goddamn animation, but no one expected any different. The next God of War is my best example of this. Just look at the E3 gameplay trailer and you'll see that when he's cutting with his axe at the hulky thing, there's no reaction as if he's just hitting the same way he would when cutting through air. This was excusable back in the 4th gen, but today I'd rather see that extra amount of animation than higher FPS, AA, denser pixels etc.. There's is no excuse for this. We have the storage capacity to allow for more animation.</p><p></p><p>What I like about Nintendo is that they try to provide innovation, but right now everyone in the gaming industry is confused about where to go for the next step, cuz the last 10-15 years we've only gotten better textures and more polygons.</p></blockquote><p></p>
[QUOTE="Zense, post: 7079341, member: 123350"] This is a very interesting statement. Personally, I've been thinking a lot about what the leaps in technology have given us in terms of new gameplay mechanics. Obviously going from 3rd gen (8-bit) to 4th gen (16-bit) did provide us something in terms of being able to distinguish objects and have more objects on screen, but the biggest leap was when we were able to have 3D graphics. Just think of all the different genres that have been created after (FPS, 3d platformers etc.). To get to the point, since the 6th gen (PS2, GC, XBOX) I feel like we've only been trying to polish what's already been created, that is trying to see how much AA and pixels we can stick up our a$$ thanks to the new specs. As far as I can see, these last two generations the only things we've done are small progress in development of AI (The Last Guardian is a subtle exception), we've tried to create better physics by being able to destroy buildings and not only moving crates HL2-style, and now we're trying VR with the use of motion controllers. AI development probably stopped because of multiplayer taking over. Why care about computers trying to seem realistic when you can just have real humans. I'm not impressed by how far we've come in terms of presentation in games. I stress the broader term presentation and not just graphics. As a matter of fact, I get really disappointed when I see that in 2017 when I hack or bash someone it feels as realistic as it did back in the 16 bit days where the same animation would play out no matter what enemy you were hitting. Just think of a JRPG where you have a ground enemy vs. air enemy. Same Goddamn animation, but no one expected any different. The next God of War is my best example of this. Just look at the E3 gameplay trailer and you'll see that when he's cutting with his axe at the hulky thing, there's no reaction as if he's just hitting the same way he would when cutting through air. This was excusable back in the 4th gen, but today I'd rather see that extra amount of animation than higher FPS, AA, denser pixels etc.. There's is no excuse for this. We have the storage capacity to allow for more animation. What I like about Nintendo is that they try to provide innovation, but right now everyone in the gaming industry is confused about where to go for the next step, cuz the last 10-15 years we've only gotten better textures and more polygons. [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Forums
PC, Console & Handheld Discussions
Nintendo Switch
ARM confirms Switch is powered by four Cortex-A57 cores
General chit-chat
Help
Users
Settings
Notifications
Miscellaneous
Inverse message direction
Display editor on top
Enable maximized mode
Display images as links
Hide bot messages
Hide statuses
Hide chatter list
Show messages from ignored users
Temporarily disable chat
Receive mention alerts
Sound notifications
Normal messages
Private messages
Whisper messages
Mention messages
Bot messages
Desktop notifications
Normal messages
Private messages
Whisper messages
Mention messages
Bot messages
Options
Options
View top chatters
No one is chatting at the moment.
@
a_username_that_is_cool
:
DDDS . Dual Developer Dedede System
+1
Today at 3:02 AM
@
BakerMan
:
also happy birthday
@Xdqwerty
+1
Today at 4:13 AM
@
MysticStarlight
:
Hello
Today at 5:30 AM
@
BigOnYa
:
Is it me you're looking for?
Today at 5:32 AM
@
MysticStarlight
:
'Cause I wonder where you are
Today at 5:34 AM
@
MysticStarlight
:
wait I got the lyrics mixed up
+1
Today at 5:35 AM
@
BigOnYa
:
And I wonder what you do...Lol
Today at 5:35 AM
@
BigOnYa
:
Its all good, I'm here to talk to you.
Today at 5:37 AM
@
BigOnYa
:
Hello
Today at 5:39 AM
@
MysticStarlight
:
It's me
+1
Today at 5:43 AM
@
BigOnYa
:
I've been playing fallout4 all day, I went into a elevator and it kept going, never stopped, waited 5 minutes, must of been a bug. How bout you, whatcha do today?
+1
Today at 5:43 AM
@
MysticStarlight
:
I'm wondering why a stray tuxedo cat has a cloudy eye
Today at 5:45 AM
@
MysticStarlight
:
I've been playing TOTK all day also
+1
Today at 5:46 AM
@
MysticStarlight
:
Oh you reminded me of those elevator nightmares
Today at 5:47 AM
@
BigOnYa
:
Awesome game, fun how they force you to build, but you can build as you want
Today at 5:47 AM
@
MysticStarlight
:
It is super fun, I actually prefer it over BoTW
+1
Today at 5:48 AM
@
BigOnYa
:
The guy holding the sign always cracked me up, esp when you fail, and it falls
Today at 5:48 AM
@
MysticStarlight
:
Ah yes, that guy lol. I still need to find all his signs. The game has a lot to do though so I don't know what to finish first
Today at 5:50 AM
@
MysticStarlight
:
I'm 120 hours in and am still like 44.4% done
+1
Today at 5:51 AM
@
BigOnYa
:
Good times. Building is starting to get good around now for you. You making me want to make run thru again.
Today at 5:52 AM
@
BigOnYa
:
Ok good chatting, enjoy your gaming, and avoid the lightning, or put your sword away. Good night.
Today at 6:02 AM
@
Veho
:
https://i.imgur.com/E1U7Nlt.mp4
+1
Today at 6:22 AM
@
K3Nv2
:
All I gotta do is not spend $10 in the next 5 days and I'll break even this month lol
Today at 8:45 AM
@
K3Nv2
:
@BigOnYa
, tell your wife not to forget her wallet
+1
Today at 8:47 AM
@
K3Nv2
:
https://youtu.be/YMAa6obDNZs?si=rymChLKeTdyS8nqk
Today at 10:57 AM
Submit
@
K3Nv2
:
https://youtu.be/YMAa6obDNZs?si=rymChLKeTdyS8nqk
Today at 10:57 AM
Chat
0