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Anyone loving Etrian Odyssey 2 as much as me?
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<blockquote data-quote="Suspicion" data-source="post: 1223085" data-attributes="member: 109496"><p>Well... Provoke is sort of difficult, but I think it's definitely worth maxing if you have a Ronin or something in the front row.</p><p></p><p>At level 10 it 'provokes' 100% of the hits, aside from attacks that target one more person, of course. (which means if you have three in the front row, it's best to put, your protector at one side, next to the guy with the next highest armour.) But there's another issue, the enemies actually choose their attacks BEFORE you cast your skills, so provoke won't work in the first turn. But other than that it's perfect. Level 10 Provoke (combined with the gunner's F.O.E. freezing attack) made the first strata's boss a complete cinch.</p><p></p><p>It's probably a shit load less useful if you only have something like a Protector and a Pet in the front row though.</p></blockquote><p></p>
[QUOTE="Suspicion, post: 1223085, member: 109496"] Well... Provoke is sort of difficult, but I think it's definitely worth maxing if you have a Ronin or something in the front row. At level 10 it 'provokes' 100% of the hits, aside from attacks that target one more person, of course. (which means if you have three in the front row, it's best to put, your protector at one side, next to the guy with the next highest armour.) But there's another issue, the enemies actually choose their attacks BEFORE you cast your skills, so provoke won't work in the first turn. But other than that it's perfect. Level 10 Provoke (combined with the gunner's F.O.E. freezing attack) made the first strata's boss a complete cinch. It's probably a shit load less useful if you only have something like a Protector and a Pet in the front row though. [/QUOTE]
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