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<blockquote data-quote="Draxzelex" data-source="post: 8763996" data-attributes="member: 429726"><p>If you do not have a clean NAND backup, then you are out of luck. If you do, then you can just restore it. I recommend restoring it after setting up emuMMC so emuMMC will retain the save data from sysMMC.</p><p></p><p>Once you've setup emuMMC, you can update it with the homebrew application ChoiDujourNX. For updating sysMMC, there are a couple of ways you can update it without burning fuses.</p><ol> <li data-xf-list-type="ol"><ol> <li data-xf-list-type="ol">Using the homebrew application ChoiDujourNX which not only requires CFW but homebrew as well so most people do not use it for updating their sysMMC for clean online play</li> <li data-xf-list-type="ol">Installing system updates while running CFW and having AutoRCM enabled. Normally, AutoRCM is removed during a system update which prevents you from updating without burning fuses online but modern CFW prevent this allowing you to update normally with the console while preserving fuses. This is safer than using ChoiDujourNX as it just requires you to run a CFW. You don't even need CFW running to download the system update as you can boot Stock mode via Hekate to download it then delete Wi-Fi settings and reboot into CFW to install the update offline. This is what I personally do and I have not been banned yet. There is a way to update without burning fuses without CFW or homebrew but it is risky</li> <li data-xf-list-type="ol">Rebooting into RCM after the system update is finished installing. Since fuses are burnt not when the system update is installed but when the console's stock bootloader detects a firmware version higher than the fuse count, one can easily bypass this by booting into RCM before the console's stock bootloader runs. This is a variation of the above method but instead of using CFW to maintain AutoRCM, we use a jig which is only as successful as the jig is at booting the console into RCM. If the console does not boot into RCM, fuses will be burnt so this method is not highly recommended. If you need a full guide, you can find one <a href="https://gbatemp.net/threads/an-easy-but-a-bit-more-risky-way-to-update-switch-firmware-without-burning-any-fuses.511847/" target="_blank">here</a></li> </ol></li> </ol><p>Also, it doesn't make any difference with regards to bans if you use AutoRCM or not as AutoRCM by itself has not been proven to be a ban cause.</p></blockquote><p></p>
[QUOTE="Draxzelex, post: 8763996, member: 429726"] If you do not have a clean NAND backup, then you are out of luck. If you do, then you can just restore it. I recommend restoring it after setting up emuMMC so emuMMC will retain the save data from sysMMC. Once you've setup emuMMC, you can update it with the homebrew application ChoiDujourNX. For updating sysMMC, there are a couple of ways you can update it without burning fuses. [LIST=1] [*][LIST=1] [*]Using the homebrew application ChoiDujourNX which not only requires CFW but homebrew as well so most people do not use it for updating their sysMMC for clean online play [*]Installing system updates while running CFW and having AutoRCM enabled. Normally, AutoRCM is removed during a system update which prevents you from updating without burning fuses online but modern CFW prevent this allowing you to update normally with the console while preserving fuses. This is safer than using ChoiDujourNX as it just requires you to run a CFW. You don't even need CFW running to download the system update as you can boot Stock mode via Hekate to download it then delete Wi-Fi settings and reboot into CFW to install the update offline. This is what I personally do and I have not been banned yet. There is a way to update without burning fuses without CFW or homebrew but it is risky [*]Rebooting into RCM after the system update is finished installing. Since fuses are burnt not when the system update is installed but when the console's stock bootloader detects a firmware version higher than the fuse count, one can easily bypass this by booting into RCM before the console's stock bootloader runs. This is a variation of the above method but instead of using CFW to maintain AutoRCM, we use a jig which is only as successful as the jig is at booting the console into RCM. If the console does not boot into RCM, fuses will be burnt so this method is not highly recommended. If you need a full guide, you can find one [URL='https://gbatemp.net/threads/an-easy-but-a-bit-more-risky-way-to-update-switch-firmware-without-burning-any-fuses.511847/']here[/URL] [/LIST] [/LIST] Also, it doesn't make any difference with regards to bans if you use AutoRCM or not as AutoRCM by itself has not been proven to be a ban cause. [/QUOTE]
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I rather enjoy a life of taking it easy. I haven't reached that life yet though.
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Im bored recommend me some good browser games
Yesterday at 9:56 PM
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Xdqwerty
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speaking of games
Yesterday at 9:56 PM
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Xdqwerty
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gonna look if i still have that sd card adapter
Yesterday at 9:57 PM
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Xdqwerty
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if i have time for that
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Psionic Roshambo
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https://www.tomshardware.com/video-...roper-ray-tracing-ultrawide-high-fps-and-more
Yesterday at 10:36 PM
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Xdqwerty
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Ok so i do still have the adapter
Yesterday at 10:40 PM
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K3Nv2
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Sweet 4k triangles
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Psionic Roshambo
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Lol
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StealthD0g99
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yo
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Xdqwerty
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@StealthD0g99
, welcome
Yesterday at 10:55 PM
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Psionic Roshambo
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Did they make a tomb raider for N64?
Yesterday at 10:56 PM
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StealthD0g99
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I am trying to hack Fire Emblem Warriors on my 2DS XL, I have been trying to get it to work, but I need some extra help figuring it out. I have HEX codes, and a possibly outdated plugin, but I dont know how to implement them
Yesterday at 10:57 PM
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Psionic Roshambo
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Can you just edit the save file on a PC?
Yesterday at 10:59 PM
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StealthD0g99
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how
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StealthD0g99
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Ive never done that before
Yesterday at 11:01 PM
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Psionic Roshambo
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https://gbatemp.net/download/fire-emblem-warriors-save-editor.34296/
Yesterday at 11:05 PM
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Psionic Roshambo
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Might work might not I don't know
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K3Nv2
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Werid went to put my ps5 ssd into my pcs m.2 bay and no detection
Yesterday at 11:18 PM
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K3Nv2
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Now its being detected as 2mb lol
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Sicklyboy
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That sounds bad
57 minutes ago
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K3Nv2
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Hopefully nothing shorted
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K3Nv2
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Could just be Sony bs locking partitions and all like lol shouldn't of removed it
54 minutes ago
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Psionic Roshambo
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2MBs is all you need it's fine lol
32 minutes ago
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BakerMan
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@Xdqwerty
i'm late, but pokerogue
11 minutes ago
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K3Nv2
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https://gbatemp.net/threads/ps5-m2sdd-quit-working-in-ps5.622567/page-2
guess I'm not the only one with issues
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