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  1. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    Yep, checking out Zelda. The next update will fix it, dw! I'm already working with your save file
  2. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    This seems to have fixed it for everyone reporting those issues. If you still get a crash, be sure to clear your shader cache and try again. Shader cache is inherently finicky. If any of you still see crashes when going into Settings, please let me know. With logs please. Much much obliged!
  3. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    Honestly I think that's really good advice. I have been struggling with keeping up my work with Dekopon - since we seem to be going in different directions. I should really think about separating folders so people don't run into unintended issues. Might do just this in a few updates. Thank...
  4. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    Hey, thanks for that. Any particular game that runs more stable on Dekopon than on Raikopon? We both have the same tree and share commits between each other a lot. This might help me understand where my fork is lacking and I can work on stability more
  5. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    A few people have reported that they are getting crashes while opening Settings. Does anyone else have this issue? I have moved the build to Pre-Release for now because I don't want the UI update to break your experience. If you have crashes, Please check out this new hotfix (it is only for...
  6. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    I haven't had time to look at game fixes yet. This update mainly focuses on emulator UI overhaul. I did pull changes from Dekopon so maybe that helps with the crashes? I haven't had the time to test it yet. I also have to look at how to optimize how the pipelines are build so they take less time...
  7. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    The emulator has been updated to v1.5.0. Download Link: Releases 1.5.0 | GitHub Changelog: An option to modify, update and make your own layout. Your saved layout is available in the same area where you can find other layouts. Ingame overlay has been replaced by the same Settings UI used in...
  8. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    Could you please send me your save file? that way I can test out what causes the crash and hopefully fix the issue.
  9. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    Thats certainly strange, both should show up as different NROs. And they do that on Spharia. I'll have to test on HB menu to see. Anything else that seems strange to you? I'm currently using this option: switch/raikopon.nro switch/dekopon.nro
  10. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    I don't think so, there is no setting apart from async shader compilation being off that could cause this issue. Let me verify this with Kirby: Triple Deluxe. I had already tested and optimized for Kirby Robobot so I thought Triple Deluxe would serve the same way.
  11. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    That's certainly strange, by pipelines - do you mean only pipelines or shaders too? I worked on shaders for this time, I haven't had much time to look at pipelines. The reason they're needed is so that everything runs smoothly and our very weak Switch hardware doesn't have to compile stuff at...
  12. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    Yeah those stutters are mostly the driver stalling. I am annoyed by those micro-stutters too - especially the huge ones that happen at the start of a big scene. This is why I didn't call it fully async shader compilation. It'd require me pulling apart the drivers and figuring frame by frame...
  13. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    The emulator has been updated to v1.4.0. Download Link: Releases 1.4.0 | GitHub Changelog: Almost-true async shader compilation has been added. This is turned on by default. Expect a whole lot of artifacts but we're chasing speed, not accuracy. Disabled CPU boost when compiling shaders by...
  14. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    Ah interesting, the underlying code still existed - which is why I was still doubtful.
  15. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    Emulator version has been updated to V1.3.0 with the following changelog: New, better touch-supported UI with tabs. Improved shader compilation. Shaders compile much faster now and don't start compiling from zero before boot. Option to delete shader cache. Major UI updates to Settings menu with...
  16. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    Sounds promising, let me see what I can do!
  17. Raibatsu

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    yeah, its a verified bug. I created an issue on GitHub with a fix for it. Hopefully will be looked and updated soon
  18. Raibatsu

    Raikopon - a speedy, experimental 3DS emulator for Nintendo Switch (Dekopon Fork)

    Credit goes to Noihs for the picture. 10/10 Fedora. Raikopon is a fork of Dekopon - which is a fork of Azahar - a 3DS Emulator for Nintendo Switch. I've always wanted to give back a little to the community I have always taken from, so here's my two cents. I forked Dekopon and added a bunch of...
  19. Raibatsu

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Hi, I am honored and very happy to see you acknowledge my work. I think I will keep working on getting my fork developed for now, since my aim is to be experimental and speedy instead of being accurate and/or stable. I will try to keep my fork in the same tree as yours since I do not wish to go...
  20. Raibatsu

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    hey, sorry, I don't mean to hijack this thread but thank you so much for making Dekopon. I'm developing Raikopon and your base helped me a great deal when trying to understand and modify the architecture. I am unable to post any links for now - GBATemp limitations, but you can find "Raikopon" on...