Search results

  1. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Okay, thanks for the info!
  2. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Hi, any new updates on the script?
  3. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Yoooo, this is awesome!! Can't wait to try out your script
  4. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    It's great that you are making progress! I wish I could help you... But I don't know anything about this hex decoding stuff :( 1785446779 I'm more skilled in linguistics or adapting the UI to other languages. I wanna get major degree related to Localization someday, but for now I decided to...
  5. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Oh, got it. So in this problem we can only rely on our own hands XD
  6. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    I see. Thank you for update! Btw, if you use your own-written script to extract .e files, maybe you (or I) can send it in AI and ask it to write a reverse script for repacking? I know that we can't fully rely to AI, but since it wrote me a fully working script for converting .ttf files to .txt...
  7. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Hey, how's it going? Have you figured out how to repack the .e files?
  8. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Huh... After editing an image, color depth gets broken in game. What am I doing wrong? Nevermind, I just had to use normal software such as GIMP. Now it works. 1785183474 Editing some textures Gonna start separated translation thread when we figure out how to repack .e archives
  9. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Yooo, that's really great news!! Omg, that's a lot. 1785013562 I localized the opening video in my native language, so I want to share here steps I follow to convert videos for Danball Senki (or almost any other PSP game). All needed stuff is stored in zip I attached but you also have to...
  10. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    How's the progress btw? Have you succeeded with unpacking .e files?
  11. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Oh... That changes a lot. Good luck with extracting the files!! And big thanks for your help. Your contribution is very important to the entire LBX fandom.
  12. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    tl_01_00300.e Very first cutscene when Van comes late to the shop. They aren't archives since we can open them and freely edit via hex editor, and they work after that
  13. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    I asked AI and it said that pointers should look like repeating patterns above the dialogs or in beginning of the file. I showed it a screenshot above and it confirmed that it's pointers. 1784840740 Got some peak games for my PSP-1001 🔥
  14. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Yeah we can make a small note just for convenience. From what I saw, story cutscenes are stored in tl_*.e files (so i guess that probably stands for timeline or something like that. 1784752369 Btw, seems like these repeating patterns are pointers you told about. But how to edit them is another...
  15. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Yooo this looks awesome!!
  16. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Ok, we'll deal with gachapon later then. I think for now we should focus on understanding dialog system and how to bypass characters limit in dialogs. Because all other stuff (videos, pictures, music, system texts etc) is very easy moddable. 1784685650 I was trying to understand dialog system in...
  17. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    It's stored in 02_FieldData/tl_01_00300.e Same in 3DS version Yes, that's a good idea. To find dialogs inside of the files I usually just perform a search by small but recognizable words such as character names, for example バン (Ban) Yeah I agree, though we still can take some stuff from the...
  18. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Replace it in game's files using UMDgen. Font file is stored in PSP_GAME/USRDIR/09_Texture folder of game's ROM. 1784559475 I'll add some tools here too. This is tool I found on this github repo. It lets you convert .ttf fonts into .fnt fonts. Though it has different from Danball Senki format...
  19. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    Imo, hex editors are already convenient enough. You can even add new text in the middle of the file without overwriting data next to it. But problem of characters limit still persists. Even if I add a couple of new bytes in the file, game crashes. 1784420033 as for the font width, I have an...
  20. Cherryoin

    Hacking How I decode this *.e files ? (Danball Senki BOOST)

    thank you!! you are a lifesaver :) Now dialogs are editable too. 1784295563 Now we have all tools and possibilities to edit most of Danball Senki resources (music, videos, textures, fonts, texts and dialogues) which is more than enough to translate the game. The only thing we need is time...