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    Gaming Homebrew Project Source Engine 2017 (nillusr) native Port in progress

    unfortunately not. Black Mesa contains His own Game logic and the source Code is private, so i cant build it for senx. Thats the Same Problem why we dont have a Blue Shift Version of it...
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    Gaming Homebrew Project Source Engine 2017 (nillusr) native Port in progress

    In theory yes. But for this Games i need the source Code of the Game logic for any Game. I know there is a leak of csgo so i can Put add this files to my build for native "bin" files. Than you can Play this Games. I will Release an Update for Performance and Bug fixes and than i add some more...
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    Gaming Homebrew Project Source Engine 2017 (nillusr) native Port in progress

    Now you can check out my work, later this month i will upload the source code if this is intressting for you. i'm happy about feedback :)
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    Gaming Homebrew Project Source Engine 2017 (nillusr) native Port in progress

    I’m on vacation next week. If I can get a build working by then that at least launches both single-player and multiplayer, I’ll probably upload it. The only thing I’m unsure about is whether that could be an issue, since it’s based on a leaked version of the engine. From what I understand...
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    Gaming Homebrew Project Source Engine 2017 (nillusr) native Port in progress

    Source Engine 2017 - Nintendo Switch based on nillusr's project SENX is a complete, native port of the Source Engine for the Nintendo Switch. Based on the project by nillusr and his work on the well-known Android port, including his adjustments and optimizations, I ported the raw engine to...
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    Homebrew Tutorial Translation Project CS2SX — Write Nintendo Switch Homebrew in C#

    Sure — I’ll upload the compiled ".nro" releases for all games (PacMan, Pong, Snake, Space Invader and Tetris) to their respective project folders within the next few days. 1779861786 You can now find the respective .nro in each project (excluding the basic/fundamentals projects) B-)
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    Homebrew Tutorial Translation Project CS2SX — Write Nintendo Switch Homebrew in C#

    CS2SX — Write Nintendo Switch Homebrew in C# A C#-to-C transpiler that builds ready-to-run .nro files Have you ever wanted to write Switch homebrew but found C/C++ intimidating? CS2SX lets you write standard C# and compiles it directly to a Nintendo Switch .nro — no C knowledge required. You...
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    In Germany we say "Servus"!

    Hello everyone, I am a software developer specializing in e-commerce solutions, with a strong focus on online shops and customized ERP systems. Privately, I have always been deeply involved in low-level and system-oriented development. I have extensive experience working with complex data...