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  1. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    I activated both [Score Real Match Init Home 99 Test] and [Score Real Match Init Away 0 Test], and it worked. Although the score displayed at halftime and the end of the match showed the actual score I played, the game result was my 99-0 victory. I also tried activating [Chronicle Timer - 33:00...
  2. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    I still activated those three codes simultaneously, and it didn't crash, but the final score still didn't become 99:0.
  3. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    I still activated those three codes.The game crashed again, again after using a skill, whether I was using it actively or the computer-controlled character was using it.
  4. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    The game runs normally without crashing when only [Base - Required Score] and [Score Home 99] are active. I tried the new code, activating [Base - Score Required Fixed Pointer Test], [Score Home 99 Tested OK], and [Score Away 0 Fixed Pointer Test] simultaneously. There was no crash, and I...
  5. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    In my previous tests, I only activated [Base - Score Required] and [Score Home 99], and the correct score was displayed for both goals and the end of the match. This time, I activated [Base - Score Required], [Score Home 99], and [Score Away 0], and the game crashed. I tried three times, and it...
  6. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    Thank you for your work. [All Items Not Decrease] Worked [Chronicle Timer - 33:00 Real] worked, but it doesn't seem to take effect immediately; you have to wait for the game to start for a while. [Score Home 99] had no effect.
  7. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    Thank you so much for your work! I tried [Quest History Check - Success], [Chronicle Difficulties - Unlock All], and several [Timer] codes in Chronicle mode, but none of them worked. I'm not sure if I'm using the wrong approach. For the [Timer] codes, I need to enable both [Base - Chronicle...
  8. chong9977

    ROM Hack Cheat Codes AMS and Sx Os, Add and Request

    Thanks for your work. All the code works. [29# Ingredients Amount x999 (Jungle DLC)] works for fish and other food, but not for ores, wood, and other ingredients in the first category of the inventory page. If possible, it might be helpful to add compatibility for these materials, as they are...
  9. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    It must be system 22.0.0.
  10. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    It worked. Thank you so much.
  11. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    I've backed up my save file, so if you can create code that only removes fake Basaras and fake heroes, that would be best. Hopefully, this won't put too much pressure on you.
  12. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    My situation is that some fake Basara works fine, but if a corresponding real Basara is available, the fake Basara cannot be used or consumed. I used the code you gave me [Fable Spirit Card 0]: 04000000 009A8D78 794022EB 04000000 009A8D78 142B383E 04000000 01476E70 1800006B 04000000 01476E74...
  13. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    Thank you for your reply. When I used the code in version 3.0.0 [Delete all normal Spirit Cards (Activates In Inventory)], it did delete my incorrect hero/fable spirit cards, as well as all spirit cards below hero quality, keeping only the correct hero/fable spirit cards. Therefore, I assumed...
  14. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    @LaMano,Regarding this setting in version 3.0.0, "[Delete all normal Spirit Cards (Activates In Inventory)]", could it be possible to delete only the invalid hero/fable spirit cards, without deleting other normal quality cards?
  15. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    Version 3.0.0 has been updated.
  16. chong9977

    Hacking INAZUMA ELEVEN: Victory Road

    It doesn't seem to work when you buy skills directly from the store, but it does work when the number of skills changes due to acquiring a character with skills.