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    Homebrew RELEASE JKSV (save manager) for Switch

    Oh gotchu @JK_ ! Yeah it would be interesting to see if thats could be looked at for the rewrite your working on! If you need help with testing let me know! I would assume that if it worked for Diamond, then it would probably work for home. Thats if, the time when it was working, that save file...
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    Homebrew RELEASE JKSV (save manager) for Switch

    oh interesting! I was just confused on how that feature was explained cause in your github page you said "These are to create save data for games not currently on the system." But in reality the game has to be loaded at least once in the system for it to work properly. I can see why it could be...
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    Homebrew RELEASE JKSV (save manager) for Switch

    Any ideas @JK_ ? Im mainly just talking about the latest release, I know that the rewrite will handle things differently.
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    Homebrew RELEASE JKSV (save manager) for Switch

    Ah gotchu! Well Im in no rush so I'll wait for the rewrite to finish! But just want to know, does that feature suppose to work on the latest version or is my problem common? So just to be clear, emuNand has a game installed were sysNad doesn't. So when I export SVI of a game thats not on my...
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    Homebrew RELEASE JKSV (save manager) for Switch

    Yeah thats exactly the test im trying to do. I also build the lastest version in your git and now when I use the export SVI function and i relaunch JKSV the app crashes. Guessing its to do with the rewrites your working on currently.
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    Homebrew RELEASE JKSV (save manager) for Switch

    Am I the only one with this problem? Appreciate any feedback:)
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    Homebrew RELEASE JKSV (save manager) for Switch

    Hi what a coincidence! I was just playing around with the SVI export feature and tried to export a save file thats on my emuNand and create a new save file on my sysNand using that SVI I created. For some reason at least with the latest release version, when doing those steps, the save does...