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    A small tutorial on ASM hacks/cheats for Unity games

    Once I’m viewing the decompiled code in IDA and find a spot where I want to attempt to cheat, how do I find the corresponding memory address in-game to write a 04000000 cheat for the txt file to load into Breeze/Edizon? Edit: Nevermind, the addresses shown in the IDA are already the correct...
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