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  1. Kimkadamura

    Fire Emblem Engage Save Editor?

    Oh it's real I thought it was other value in the middle thank you
  2. Kimkadamura

    Fire Emblem Engage Save Editor?

    When I looked at the save file simply, there was an integrity verification process. If you can't bypass it, you can't load it because there's an error when you change the save file. And no one has found the way, at least not yet. If someone finds it, a save editor will come up. It seemed to be a...
  3. Kimkadamura

    Hacking ROM Hack Fire Emblem Engage Mod Discussion

    If you extract assettable.xml from assettable.xml.bundle with uabe you can do something like this
  4. Kimkadamura

    any interest in modding/hacking FEW: Three Hopes?

    After testing it several times, it seems that ram edit is definitely more convenient than save edit. It is much easier to edit because there is no integrity check. The structure is not exactly the same, but it is similar, so it is easy to find the array of bytes in the save file and search for...
  5. Kimkadamura

    any interest in modding/hacking FEW: Three Hopes?

    I found the character code I think 1D is Manuela and 1E is Gilbert.
  6. Kimkadamura

    any interest in modding/hacking FEW: Three Hopes?

    Most abilities can now be unlocked I'll try to separate the flags one by one later Unfortunately, the unique/class ability doesn't seem to be unlocked by flags. It can be used by modifying the equipped ability, but it's cumbersome to do this every time. Now all that's left is the class unlock...
  7. Kimkadamura

    any interest in modding/hacking FEW: Three Hopes?

    Since the address is different from the class, I think that there will also be a separate "specific value". A way to figure this out is to discard an item in the game and then compare the two saves. maybe? I do that when looking for flags
  8. Kimkadamura

    any interest in modding/hacking FEW: Three Hopes?

    I also found the flag for the weapon, but it doesn't seem to find a value for integrity check here. In some cases, the save can be loaded, but if you change it to a certain value, it cannot be loaded. First of all, it is clear that 01, the last part of the dragged part, is whether the weapon is...
  9. Kimkadamura

    any interest in modding/hacking FEW: Three Hopes?

    ah yes The "specific value" mentioned above is important After a lot of modifications, I think I know roughly how it works. You can add the change amount of each byte to the "specific value" of the corresponding position. For example, if you change FF 03 -> 00 04, just add -FE, which is the sum...
  10. Kimkadamura

    any interest in modding/hacking FEW: Three Hopes?

    oh good works I'm looking for other flags, not exact, but I found a rough one. 0x451 away from address 0x98FEC in Edelgart, I think this is probably some of the bit flags of combat arts Also, by changing this value, a skill was added. I think this area is probably the skill flag.
  11. Kimkadamura

    any interest in modding/hacking FEW: Three Hopes?

    I'll share some "simple" info for the save edit I don't know much because I'm also getting to know this and that from today, but I've found some interesting things. Everyone knows how to extract a save, so I'll omit it. What I've found is a modification of a specific character's current class...
  12. Kimkadamura

    Tutorial How to extract decryption key for Unreal Engine 4 *.pak files

    Ah, I guess I got the key value right. Thank you. I tried putting the value with this key in umodel.exe, but it kept saying the key didn't match, so I asked if I got the key value wrong. Thank you for replying until now.
  13. Kimkadamura

    Tutorial How to extract decryption key for Unreal Engine 4 *.pak files

    I don't know if I should like it or be sad because I said my method was half right. #xmmword_71051B1180@PAGE #xmmword_71051AFD20@PAGE I saw two addresses like this It seems to use this value but could not actually decrypt I want to know if there is anything wrong with my process or something to...
  14. Kimkadamura

    Tutorial How to extract decryption key for Unreal Engine 4 *.pak files

    I'm trying to decrypt smtv with unreal 4.23 according to what i did The first is -removed- The second is -removed- But I can't decrypt because the key doesn't match
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