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  1. Fladulator

    Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

    Edit nincfg.bin file in the root of your SD card. you can do it via Nintendont's settings menu. Just change settings, start a game and the settings will stay like that until you change them. If you have games with different settings I recommend WiiFlow Lite so you can put Wii and GameCube games...
  2. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Feel u :D
  3. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    :D While you've been lazy doing nothing, I was flailing around to figure out how I can achieve what I was looking for. Obviously it does the job while you still don't have a compiled rpx file for no reason ¯\_(ツ)_/¯
  4. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    I think my kind of tutorial is as simple as possible. Check it out and report if it worked out for you :)
  5. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    This is the way of making a channel containing the .rpx, right? Is there a possibility to just make a forwarder to the destinated path so the .rpx can be updated without creating a forwarder each time? Thank you in advance :) Best, TuF ---------------- EDIT: ---------------- It drove me...
  6. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Alright, sorry for the latew reply. I put everything together now so other people may be able to find my post. I hope it can help somebody in the future :) So now I started with everything CrisMod told me within the following steps because I totally want to learn and understand this. I did the...
  7. Fladulator

    Need help understanding some WiiVC Injector Script-Nintendont SD Card Options for perfect resolution

    Can't say anything about this. I just installed the game but didn't start to play it yet. I will approx. do a playthrough in December earliest :D But I will let you know if I will face the same error. Thank you for reporting.
  8. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    So I arrived home and it's still at the same screen :D Since I know a little more than yesterday I will try it by tomorrow from scratch. That's ok :) So You say I have to deinstall msys2 and install DEVKITPRO and then reinstall msys2 + repeat the steps from the tutorial to receive all the files...
  9. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Hmmm did, but seems to do the same thing now. I typed 1 and pressed enter. But nothing happened. Btw. this message only pops up if I want to close msys2. @V10lator and @CrisMod please relax. Man, I'm glad you two help me. There's no need to fight. CrisMod referred to the compiled version...
  10. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Anything I missed here?
  11. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    So I did. I cloned the git into the devkitpro dir where the wut folder is stored. I renamed wut into wut_old before I did the clone command. So if this is right now it should compile the newest nightly of sm64ex, right? :) Thank you both so much! I'm going to test it out now.
  12. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Sry, I forgot to mention it. I did and it worked flawlessly. Thank you very much :) After playtesting I only recognozed that the German text is a little bit messy. Is this fixed in the newest? So after all I've read to this point, I think wut will be the key here. I just need to know how to...
  13. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    I didn't overllok it. I'm just posting in a slow pace currently because i try to recreate the scenarious I went through yesterday so no possible important information is missing :)
  14. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Nah, I read somewhere yesterday, that I have to update wut manually but I couldn't figure out how to do so as described before. I don't know how to compile this either. These are my very first steps. The sudo commands didn't work for me. It always shows me bash: sudo: command not found. Is...
  15. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    First of all: thank you very much! ---------------------------------------------------------------------------------------------------------------------------- 1) First in which OS type are you compiling? MS Windows 10, 64bit 2) How did you install the DevKit Pro? After following the tut I...
  16. Fladulator

    Homebrew Super Mario 64 Port - Wii U

    Man, I really need your help. I read the tutorial from the discord + additional posts (since parts of the tut seems outdated). I also read the whole 20 pages of this thread even if I just understood half of what you guys say since I never had anything to do with compiling before... It doesn't...
  17. Fladulator

    Homebrew WiiSX RX - A new fork.

    I made a new icons and new boot screens for that emulator. Just replace the files via FTPiiu_everywhere and WinSCP in this directory: /storage_mlc/usr/title/00050000/103562ff/meta/
  18. Fladulator

    [NEW] Wii U NDS Injection Compatibility List

    [EUR] Dragon Ball Z: Attack of the Saiyans [EUR] Picross DS Both worked. I used Zelda Spirit Tracks as base for DBZ and Picross 3D as base for Picross DS. I left out Broken Sword since I already have the superior Wii version injected. I edited all the games that I checked into the Google sheet...
  19. Fladulator

    [vWii Channels] How to create WAD files for vWii? E.g. Wii64 Rice

    For Wii64 Rice there is a solution thanks to the post of @pedro702 Thank you, brother! Thank you a lot! I put your answer in here so that more people like me can find it! :) Best, TuF
  20. Fladulator

    Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

    I'm facing the same damn problem with WiiFlow Lite and Wii64 Rice. This whole topic is so cryptic :(
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