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    Ripping from NDS kiosk/demo/download-play roms?

    ah actually the zip did attach, well it's there for someone to browse if they wanna look
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    Ripping from NDS kiosk/demo/download-play roms?

    Browsed for longer and seems that it likely is within the arm9.bin! (cpac.3d, all.bin and YEKP/TADP bits tell me that). I've tried all the decomps I know like blz, rle and lots of different lz decomps and nothing gets me anything unfortunately. I'm a new user so I can't link the file itself...
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    Ripping from NDS kiosk/demo/download-play roms?

    Ah thanks! I see you often when I'm browsing forums so kinda fun to get the big paragraph myself This is plenty I can experiment with and see if I get anywhere, gave blz on the arm9 but that didn't seem to work but I didn't consider it having sub files like that. Yeah no overlays, original game...
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    Ripping from NDS kiosk/demo/download-play roms?

    Also tried no$gba debug (usually go to it when I'm stuck or wanna know a specific location within a rom, used it to figure out Ghost Trick's sprites) and the tty/dma logs were wacky to say the least... I don't have screenshots right now but they alternated between two addresses and I couldn't...
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    Ripping from NDS kiosk/demo/download-play roms?

    I've browsed around for god knows how long on anything that could help me and I haven't found much so I thought I oughta ask here directly for some help. I have a few nds roms I'm hoping to rip graphics from directly (Gyakuten Kenji 2 (Japan) (Demo).nds, Apollo Justice - Ace Attorney (USA)...
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    ROM Hack Getting graphics and resources from Ace Attorney Investigations 2

    I've used the NDS header tool and extracted the files from the Ace Attorney Investigations 2 rom (eng patch) and now I have 3 folders named com, data and jpn. These folders have a ton of .bin files, maybe a few .mod files and one .sdat. I've searched and I can't seem to find a way to get the...
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