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  1. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    Feel free Sent from my SM-G955U using Tapatalk
  2. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    https://discord.gg/68skYP Here is a group discord to further discuss things.
  3. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    Oh, Ill try with the first 0x100 bytes then, OP said 100 bytes originally. Sent from my SM-G955U using Tapatalk
  4. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    Ive already tried your method and it didnt work for generating the same hash. Can you provide a demonstration? Sent from my SM-G955U using Tapatalk
  5. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    What do you mean we know how to get the hash? Sent from my SM-G955U using Tapatalk
  6. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    Unless we're all missing something obvious, this is the only option that remains and work should start on that immediately. I'll take a look at doing it tomorrow but I don't have much experience in reverse engineering Nintendo Switch executable formats.
  7. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    It's probably a custom hash that Nintendo made and would require reverse engineering to figure out how it is decrypted. They said bytes.
  8. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    Okay, I did a bit of testing. What someone said earlier is correct, exe, full, and media are completely useless. Only DOLHASH is important. If we can figure out how to get the correct hash for that, then that'll be the next step towards emulating GameCube games on the Switch. The game crashes if...
  9. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    Working on replacing GCM files at the moment. I don't recall who said that removing the first 100 bytes of the file should generate the same dolhash, but for me its generating something completely different. Full GCM hash = 651AF1295D6874102B276A264B0DA37AB38303F7 100 byte removed hash =...
  10. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    I've managed to completely reverse the entire upgraded texture container(har archive file), but it still crashes after inserting custom textures. Works fine to rebuild the original textures into a new har archive. Anyone know if these files are hashed as well, and if so, where? I'll post an...
  11. RyanB

    Homebrew Discussion Confirmed: Mario All Stars 3D Collection have 3 emulators

    Not quite a replacement of ISO yet, but I've managed a replacement of an MP4 file. Also, I have texture tools for replacing the modified textures(extracting the archives they were in, and rebuilding them), rebuilding them and using them causes the game to crash at the moment, I'll try to figure...
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