Controls are not working at all, except a touch interface button with easyrpg logo which closes the app.
Tried nightlies and release versions back to 0.6.0 with no luck.
System version: 9.2.0|AMS 0.10.5|E
Manual rebuild with latest versions of libs fixed it.
New release (v0.0.7)
* Improved album directory detection method
* Configurable on per-title basis destinations
* Default configuration is now usable and uploads to the #default-destination channel on this project's Discord server
See the release archive for new configuration file format...
nxactivity isn't a sysmodule
i don't have any clues but to suspect lack of memory. try going through your /atmosphere/contents directory looking for flags/boot2.flag files
auto
Thanks, but @lordelan already made a logo
Uploaded new release that should fix fairly frequent system crashes when taking captures.
What's the error code? I guess it might be lack of memory due to a lot of sysmodules running simultaneously
I've released a new version
Changelog:
Reduced memory footprint
Hardcoded /Emutendo/Album album path for SX OS (just checking whether the path exists, is there any better way to either detect SX OS or retrieve path from system configuration?)
Configurable album path (use album_path option if...
It means that you have no files in last Nintendo/Album/<year>/<month>/<day>/ directory (they are sorted alphabetically)
Check if you have extra directories in any of them (they may be hidden)
Yes, it's a placeholder which gets replaced internally
And the line is commented anyway, I use it when I need to change upload URL (i.e. for testing on my PC)
Did you check logs (log file should be in the same directory with config file)?
Change nintendo_path option in /emuMMC/emummc.ini to "Nintendo".
I've found and done it almost immediately after setting up CFW because I wanted to access the same games installed from eShop as in stock FW.
I don't know whether it can be dangerous (result in ban) or not though, I'm running it...
I didn't test it because I have Nintendo folder in the same location for both emuMMC and eMMC, but theoretically it should, I took directory detection code from some other homebrew.