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  1. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    I have now installed 7.1.0 so not corrected the old 7.0 update.
  2. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    The problem is my first post I put all versions via the Spoiler tag there and therefor for each version it adds up fast... I thought if you delete the old versions when adding newer ones but feels also not right. So I will link the posts to the newer ones. But you are right, we have achieved a...
  3. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    Holy moly another update ;) I linked your post in the first page and updated the two files there also... But unfortunately can not extend the first page post to all your cheats because we are limited to 200.000 characters... But I hope it is okay, the users can navigate through the link to come...
  4. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    Wow sounds like powerful ones... some are a little technical from the naming and I would not exactly know how to trigger it like Installer | Core 1/3 | Required | STANDALONE Hook But maybe make sense when playing and trying out. Thanks for your hard work!! Some interesting ones with docked...
  5. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    If some are not working you can report and we make it iterative here... As you see I am not playing the game anymore, maybe some day I come back but at the moment I am in other projects involved
  6. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    Have updated the most cheat codes... Codes from @patjenova are also included. Thanks to you for your updated codes and that you have updated my hero and fable codes aswell. I have not tested all of them... Some are missing at the moment like the speed codes and the ball and player size ones...
  7. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    Haha^^ otherwise it would be boring for all of us... Are you still playing the game for yourself?
  8. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    Have updated the first page with your cheats, very good
  9. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    I don't have the complete overview... If you are okay, maybe you can post the whole working cheats here and I will put them in the first page for the 6.1.0 update Thanks for working on the update and that you have convert the cheats for the update. Have only downloaded the update but not...
  10. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    I didn't start right now with updateing the cheats so for me it would be the same effort with the difference that I have to download the v6.1.0
  11. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    You can wait on the x.1.0 Patch a few days after the main update... Have only downloaded the 6.0.0 update but not installed yet. Then it makes sense that I upgrade the codes for 6.1.0 correct?
  12. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    We can tackle it together. I am not familiar with Edizon SE and the features are also very limited there -> shine for ASM disassembling or decompiling in Breeze where the true power lies
  13. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    If you like we can search and try to do a cheat out of it in the new update of the game? I haven't it installed yet but sounds of good observations and why not to give it a shot for a cheat! You searched in Edizon SE and it is fine but did you try to do the stuff in Breeze, then it would be one...
  14. LaMano

    ROM Hack Cheat Codes AMS and Sx Os, Add and Request

    I published a modernized IDA 9.x community-preview version of Eiffel2018's uEngine / cheatLibs workflow for Unreal Engine game analysis, metadata rebuilds, and cheat-research helpers. It is mainly aimed at people already using IDA for Switch UE games, so if you used Eiffel's old scripts before...
  15. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    Eighter this or it is only activated while you hold the button (or the other way round, it is deactivated while you hold a button) Trigger for on and another press to deactivate it - Breeze assist very well here (this kind of cheat I used kind of also for one item cheat where R3 will increase...
  16. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    Yes sounds good when you found a Youtube... Have you tried if it survives a few game restarts and you have a stable pointer or ASM cheat (script cheat). Because at the end you need to have it stable for more game restarts to win the fight. 1778179018 Yes unfortunately the cheat is like a...
  17. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    What happens when you found a pointer for a value and you make this pointer map and try that out for different game restarts? Are they stable? I would tackle that like in other PC games... not sure if this work for Emulators
  18. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    No experience on my side... Only on real Switch
  19. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    Sorry, I do not have the v4 version played... Skipped it 1777316926 I didn't get the fable seed... When it came out in version 3.0 I could update the number to 9999 but I could use it only once for getting a fable. So I think some kind of protection was included... With the new version I...
  20. LaMano

    Hacking INAZUMA ELEVEN: Victory Road

    I provide later the whole file. Now with the knowledge that it is working... otherwise Notepad is the choice to go... So maybe you messed something up? 1776279285 Look at the first post I have updated the whole file with all the corrections there...