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  1. Kyim

    ROM Hack Will Ocarina of Time 3D ever get a content restoration patch?

    Here you go! Blood In The Well [The Legend of Zelda: Ocarina of Time 3D] [Maps] (gamebanana.com)
  2. Kyim

    ROM Hack Increasing Metal Gear Solid 3D's Draw Distance [CTRPF/Gateway]

    So, after many months of searching, I managed to get this code snippet from a great modder who claims to have figured out how to increase the draw distance of grass in MGS3D, but he does not want to release the mod for personal reasons, instead preferring to just give this as a hint. #"ENEMY"...
  3. Kyim

    ROM Hack Increasing Metal Gear Solid 3D's Draw Distance [CTRPF/Gateway]

    Right, like the 15 FPS drops during cutscenes and such. I remember reading something about Luma3DS helping with this, but I could be wrong.
  4. Kyim

    ROM Hack Increasing Metal Gear Solid 3D's Draw Distance [CTRPF/Gateway]

    That is exactly what I was doing. Butts, I feel thick. Thanks for pointing that out, Okazaki! :) Yes! Overclocking is possible, but will drain the battery like no other. Personally, I feel that emulation is a preferable method for higher FPS. That is exactly the problem! And this wiki looks...
  5. Kyim

    ROM Hack Increasing Metal Gear Solid 3D's Draw Distance [CTRPF/Gateway]

    100+ views and no replies. Is this the wrong section for this topic? I will gladly move it if there is a more appropriate place to post about this.
  6. Kyim

    Tutorial Chopsticks Stylus Pen Mod

    This shouldn't be as cool as it is, but it is SO COOL! The wood would be so much more comfortable and less clammy, and the red string is exactly my aesthetic. A+ 10/10!
  7. Kyim

    ROM Hack Z3DME - Zelda OOT3D Model Editor (Work in progress)

    Hows this coming along? It looks great! I can already think of a handful of edits I'd love to make to go along with Project Restoration. I've already done a UI overhaul. This would be really handy for other changes.
  8. Kyim

    ROM Hack Increasing Metal Gear Solid 3D's Draw Distance [CTRPF/Gateway]

    Hello all! New here. I'm working on a code to increase the draw/render distance for Metal Gear Solid 3D Snake Eater v 1.0 for use on Citra. I'm attempting to use IdaPro to disassemble the .3DS file and locate what I assume is a float responsible for said draw distance. To my understanding I...
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