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  1. Zetta_D

    Hacking Pokémon ORAS | Sango Plugin

    Here is the new corrected version with all the new codes presented recently: https://github.com/David-Darras/sango-plugin/releases/tag/v4.0.0
  2. Zetta_D

    Hacking Pokémon ORAS | Sango Plugin

    I just fixed the level issue, (I just needed to refresh the Pokémon), and I added configuration saving. I'll also try to fix that first-person camera bug and push the new version 4.0 to GitHub.
  3. Zetta_D

    Hacking Pokémon ORAS | Sango Plugin

    Nope, I'll add that right away (btw if you have any extra code ideas, I'll gladly take them too) For the editor, if it's the plugin's editor, remember to hit the "Save" button after you're done; if it's the one built into the Pokémon game (the menu where you can check stats, moves, etc.)...
  4. Zetta_D

    Hacking Pokémon ORAS | Sango Plugin

    Are you using the Sango plugin or the Sango Kaizo ROM hack? to find out which menu you’re talking about x)
  5. Zetta_D

    Hacking Pokémon ORAS | Sango Plugin

    After months and months of research and testing, I finally made it x') 1787367288 1787392071 1787392548
  6. Zetta_D

    Hacking Pokémon ORAS | Sango Plugin

    After the integrated Pokémon editor, I managed to modify the Pokémon keyboard menu to inject every single glyph that the game can draw. I'll be pushing version 4.0.0 of the plugin tomorrow so you can access these new features x) 1786837829 I also finally figured out how to modify the Pokémon...
  7. Zetta_D

    Hacking [RELEASE] Pokémon Sango Kaizo - A new ROM hack for Pokémon ORAS

    Hi! Here are the useful links and project details to get you started: - Download Plugin (.3gx) - Detailed Documentation (README on GitHub) NB: This ROM hack was built using the source code of the Sango Plugin featured in another thread...
  8. Zetta_D

    Hacking Pokémon ORAS | Sango Plugin

    I figured out how to change the HP bar colors. It will be integrated into Pokémon Sango Kaizo. This code dynamically updates the HP bar color on a smooth gradient from cyan to magenta based on the Pokémon's remaining health ratio.
  9. Zetta_D

    The 3DS Cheat & Reverse Engineering Handbook: From Memory Scans to Hooks

    I've just added an introduction to ARM assembly language and a guide on how to use the IDA Pro debugger to the GitHub repo with a simple example.
  10. Zetta_D

    Emulation Homebrew ROM Hack Translation [Yo-Kai Watch Busters 2] How can I change the fonts to a Western keyboard layout?

    just Just follow the instructions to build the software on your computer first (read the README.md): https://github.com/FanTranslatorsInternational/Kuriimu2 Clone the project with git, download Visual Studio, .NET, etc. After that, you just need to search the source code for the part where...
  11. Zetta_D

    Emulation Homebrew ROM Hack Translation [Yo-Kai Watch Busters 2] How can I change the fonts to a Western keyboard layout?

    Is this accent stripping done by the game itself or by Kuriimu? (If it's Kuriimu, no need for reverse engineering, you'd just need to edit its C# code.) Otherwise, yes, you'll need to find the in-game function that strips the accents before printing the text, and patch that.
  12. Zetta_D

    The 3DS Cheat & Reverse Engineering Handbook: From Memory Scans to Hooks

    Thank you, that's very kind of you x) I've just posted the introduction on data representation in memory. I also added a tutorial on how to search for addresses with CTRPF using three simple cases, and it explains a fundamental concept: spatial locality (which is super useful for saving time...
  13. Zetta_D

    The 3DS Cheat & Reverse Engineering Handbook: From Memory Scans to Hooks

    The idea behind posting now is to gather feedback and collect any topics I might have missed before finalizing everything. It's easier to adjust the plan early than to restructure later (like refactoring code). The assembly language course is already done, but I didn't want to start by...
  14. Zetta_D

    The 3DS Cheat & Reverse Engineering Handbook: From Memory Scans to Hooks

    Hi everyone! In the coming days, I plan to start releasing a set of courses to learn, from A to Z, how to create any type of cheat code for the 3DS (from simple Action Replay codes all the way to *.3gx plugins). Topics will include memory scanning with CTRPF, using IDA Pro for reverse...
  15. Zetta_D

    Hacking Pokémon ORAS | Sango Plugin

    I've managed to modify the Pokémon data; I still need to figure out the moves and other details, but I'm well on my way to creating an editor that's directly integrated into the game.
  16. Zetta_D

    Gaming Homebrew ROM Hack Others I overhauled a plugin for Pokémon X/Y/OR/AS — spawn any Pokémon, shop anywhere, edit your team, know your enemy, teleport and many more!

    That's normal, I didn't set any conditions on the code, I just shared the addresses and values that bypass the game's check functions. Normally, you'd have to inject the values once, right after the .cro file loads, using a hook x) 1785659854 The XY code will look the same as in ORAS; it's just...
  17. Zetta_D

    Hacking Pokémon ORAS | Sango Plugin

    Hello, I found how to modify the game menus. Right now, I'm working on the one that allows viewing a Pokémon's stats. Here's an example. I will add more commands afterward to be able to select the desired stat and modify it directly in-game, same for moves, abilities, etc.
  18. Zetta_D

    Hacking Pokémon ORAS | Sango Plugin

    The demo for the new Nuzlocke is almost finished. Btw, I recently hardcoded the first encounter rule (= one catch per area).