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  1. revvv

    Boulder Dash Rocks! Maps

    I created maps for BD Rocks. I also released the tool to create maps. Maybe you can take a look and see if there are any errors. BoulderDashRocksMap-1.0 Unfortunately, I've never played DoubleDash, so I don't know if that's accurate. I wasn't able to start it in various emulators. And I only...
  2. revvv

    Homebrew [Release] Pituka Classics - A CPC MonoGame Emulator

    A MonoGame emulator is nice, but could you just release a version that allows any .DSK to run? I tried RetroArch (Cap32/CrocoDS), but it's way too slow on my O3DS. So I'm still using CrocoDS for DS, which has a low resolution and the 3DS could be so much better. Would you pleeeeease??
  3. revvv

    Hardware How do I connect an official wired Xbox 360 controller to the Wii??

    Yeah, I know. Just a matter of time... :ha:
  4. revvv

    Hacking Since Mii Maker has access to gamepad camera...

    I finally got this working. The world's first Wii U open source webcam example (IMHO) :toot: camtest Of course there is much room for improvements. Thanks @brienj I have adapted your header file camera.h to be compatible with the wut project.
  5. revvv

    Hardware How do I connect an official wired Xbox 360 controller to the Wii??

    You can install both, but be aware that they share settings. (IIRC in the root directory.) My fork does not support USB gamepads, it only supports the XBOX360 controller. :D My code has a flag to either compile in USB or XBOX360 support. And before you ask: It might be possible to support both...
  6. revvv

    Hacking Since Mii Maker has access to gamepad camera...

    Found your Unity camera app. Nice! I recently found out that there are no camera.rpl header files, so I tried to dig deeper... Unfortunately beyond my skills...:nayps3: I took Wii U Chat, dumped it with Dumpling, then tried to disassemble it with Ghidra using the Wii U extension. Amazing, but...
  7. revvv

    Hardware How do I connect an official wired Xbox 360 controller to the Wii??

    Last week I bought a 3rd party WiiMote and noticed it's not compatible with Nintendont. (All other hombrew seem to work, though) I had a look at the messages and only one message had one bit not set... So I added support for it to my fork... Probably I'm going to spam various issue...
  8. revvv

    Homebrew Homebrew app Bloopair: Connect Controllers from other Consoles natively

    Awesome project! My joy-cons work perfectly as separate controllers! Are they also supported as combined controller? I was not able to configure them as one controller. Is it possible?
  9. revvv

    Hardware How do I connect an official wired Xbox 360 controller to the Wii??

    I don't use a forwarder, so I can't tell. The wireless version is not supported. I don't have one, but all testers told me that it crashes.
  10. revvv

    Hardware How do I connect an official wired Xbox 360 controller to the Wii??

    If rumble doesn't work on your Wii U you could try this update: Nintendont-XBOX360-1.3.1 After a long debugging session I found the line of code which was missing for the Wii U. (It was already fixed in the official repository. Should I merge more often? :wacko:)
  11. revvv

    Homebrew Homebrew game MEG4KMAN

    Open a cmd shell, then type: c:\Users\user\Downloads>curl https://web.archive.org/web/20070707054707/http://www.mojang.com:80/j4k/dungeon4k/Dungeon4k.jar --output Dungeon4k.jar c:\Users\user\Downloads>java -cp Dungeon4k.jar D xxx The argument xxx just prevents from running in full screen...
  12. revvv

    Homebrew Homebrew game MEG4KMAN

    What's the error message?
  13. revvv

    Hardware How do I connect an official wired Xbox 360 controller to the Wii??

    Sorry for my late reaction. I didn't get an email notification. Yes, launching games from USB could be a problem. I have not tested it, because I always use an SD card. I know that the XBOX controller on the Wii causes such problems and there is probably no workaround. I'm not even sure if...
  14. revvv

    Homebrew Homebrew game MEG4KMAN

    IIRC Java 8 works fine. Maybe you should launch it from the command line to get a better error message...
  15. revvv

    Hardware How do I connect an official wired Xbox 360 controller to the Wii??

    New version: Nintendont-XBOX360-1.2.zip Support half-/full-triggered states Remap GC-Z to RB by default L+Back = turn buttons quarter clockwise Hope I haven't messed things up... NOTE: Haven't merged the sources from original Nintendont project. Sry... UPDATE: I merged the "Fix for wiivc...
  16. revvv

    Hardware How do I connect an official wired Xbox 360 controller to the Wii??

    Thanks for your comments, it seems I have a lot of homework now :D Just one question: Does Nintendont support the analog triggers for DS3? I think it doesn't. There are only two states: Pressed or not pressed. Therefore a modifier button is necessary for full- or half-pressed state. But you...
  17. revvv

    Hardware How do I connect an official wired Xbox 360 controller to the Wii??

    Ha, thanks! I never had a GC or a GC controller. So I guess you mean the conditions half-triggered and full-triggered? I also have no other USB controllers with analog triggers like DS3, so I don't know if they work the way you need. My assumption was: As I just added the XBOX controller it...
  18. revvv

    Hardware How do I connect an official wired Xbox 360 controller to the Wii??

    Just had a look at the devolution sources. I can't see XBOX360 support. :unsure: Didn't test the binary, though. On the other hand it can be easily added, because it allows to use the USB API. (nintendont uses ioctls, which was much harder to implement for me.:wacko:)
  19. revvv

    Homebrew Homebrew game MEG4KMAN

    Here we go: https://web.archive.org/web/20070627060903/http://www.mojang.com/j4k/hunters4k/ https://web.archive.org/web/20110525030302/http://www.mojang.com:8080/notch/j4k/t4kns/ https://web.archive.org/web/20110714111318/http://www.mojang.com/notch/j4k/t4kns/t4kns.jar t4kns is an applet, so...
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