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  1. Tototi

    Homebrew [RELEASE] Wii-DOOM / Wii-HERETIC / Wii-HEXEN / Wii-STRIFE (ALL-IN-ONE) *PROPER*

    It would be great Maybe here you will find what you are looking for: https://github.com/derek57?tab=repositories
  2. Tototi

    Homebrew Emulator [UNOFFICIAL] SDL MAME Wii 0.6.0 - Newer Wiimote + WiiFlow + 10K games support MOD

    it only worked for me with a very old SD card, this one:
  3. Tototi

    Homebrew Emulator [UNOFFICIAL] SDL MAME Wii 0.6.0 - Newer Wiimote + WiiFlow + 10K games support MOD

    and violent storm, mystic warriors, metamorphic force and more
  4. Tototi

    Homebrew [RELEASE] Wii-DOOM / Wii-HERETIC / Wii-HEXEN / Wii-STRIFE (ALL-IN-ONE) *PROPER*

    Thanks for answering. I have one last question, I couldn't use the autoloading function (https://www.chocolate-doom.org/wiki/index.php/Autoloading), wasn't it implemented in your port?
  5. Tototi

    Homebrew [RELEASE] Wii-DOOM / Wii-HERETIC / Wii-HEXEN / Wii-STRIFE (ALL-IN-ONE) *PROPER*

    Does anyone know what arguments should be used to start games from this great port via wiiflow?
  6. Tototi

    Homebrew Emulator MAME Wii 1.0 recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games

    were you able to generate a configuration file? could you share it here?
  7. Tototi

    Homebrew Emulator MAME Wii 1.0 recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games

    I will only have time to do a serious test at the end of the week, so I just tried to make Alien 3 The Gun work with the wiimote as a lightgun, but the fact that these compilations do not save the config file of each game, as there is always one error when exiting, makes everything more...
  8. Tototi

    Homebrew Emulator MAME Wii 1.0 recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games

    @SaulFabre , thanks again for making this happen, but unfortunately it seems our tired old wii doesn't have enough power to run these drivers' games decently.
  9. Tototi

    Homebrew Emulator MAME Wii 1.0 recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games

    Honestly, I've only tested a few CPS1 games and I only use it for two games that are problematic on the other wii emulators, Carrier Air Wing and Forgotten Worlds, which only works with the lostwrld clone. About the pacgal core, I never tested it, but in this post SuperrSonic explains its...
  10. Tototi

    Homebrew Emulator MAME Wii 1.0 recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games

    Carrier Air Wing runs better and without freezes on RA-HEXAECO fbneo_cps1.
  11. Tototi

    Homebrew Emulator MAME Wii 1.0 recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games

    The issue also appears when you just load a game and try to exit the emulator.
  12. Tototi

    Homebrew Emulator MAME Wii 1.0 recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games

    Night Slasher works. Dragon Gun is a great shooting game and now it can be emulated for the first time on Wii. Nice job, @SaulFabre. Just one thing, the bug you reported in post #6 is present in the namcos2 and deco32 builds.
  13. Tototi

    Homebrew Emulator MAME Wii 1.0 recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games

    WOW, I will test it as soon as possible and let you know the results here, thank you very much for that!! If you are still working on this and want to test the deco32 driver it would be interesting to see if Night Slashers would work. 1681702317 @SaulFabre, test results: mystwarr driver: all...
  14. Tototi

    Homebrew Emulator MAME Wii 1.0 recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games

    Good job, @SaulFabre . Can this emulator be split and compiled by arcade machines similar to what Wiimpathy did with Mame 2003+? The following Konami games do not run on this emulator due to a probable lack of Wii RAM, so if only the mystwarr driver were compiled they could finally be playable...
  15. Tototi

    Homebrew Mame 2003 Plus

    From my notes, the games that work best or exclusively on the Mame Wii (0.134u4) are: abcop afighter alexkidd astrof bzone cotton duckhunt enduror eswat fantzn2 fghthist fieldday gforce2 gloc gprider gunbustr hangonjr hoops96 jollyjgr jumppop lethalen loffire mazeinv nycaptor opaopa opwolf...
  16. Tototi

    Homebrew Mame 2003 Plus

    This game is playable on MameWii. https://wiibrew.org/wiki/MAME_Wii
  17. Tototi

    Homebrew Mame 2003 Plus

    According to my notes, the narc3 clone rom runs on a midway mame 2003 core, it is not the mame 2003 plus wimpathy cores, but a separate core created by another user. Unfortunately my wii is not available for testing and confirmation.
  18. Tototi

    Dosbox wii

    wii has no midi hardware
  19. Tototi

    WiiSX Silver

    Thanks. This emulator is the best for those who play on CRT TV, because of the 240p support.
  20. Tototi

    PS1/2 Emulator WiiStation - Another Fork of WiiSXRX released

    apparently working ok: Ape Escape Driver 2 Fear Effect Jackie Chan Stuntmaster Parasite Eve II Syphon Filter Tenchu - Stealth Assassins Tenchu 2 - Birth of the Stealth Assassins Tomb Raider Chronicles
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