Hey, it's me again. My friend needs his movable.sed mined. Would anyone please be able to help them with it?
Their IDO and friend code are:
IDO: 18b2cdba0fba614b09a326f1314993bb
FC: 3840-8467-9406
Thanks.
In the next update of this plugin will we be recieving any new codetypes? I am specifically looking for a codetype that is basically data1=data1+data2 which while listed on the codetypes page, it just doesn't seem to exist in the actual plugin.
If you just want the cheats put it in luma/plugin/actionreplay
If you want the search features and the hex editor put it in plugins\[titleid]
Replace [titleid] with the title ID of the game you want and press select after launching the game.
Maybe try making a blank cheat in the game you are trying to get cheats for and then replace the .txt that that makes? I can't think of much else, unless you have the plugin itself in the wrong folder.
That's alright, I honestly didn't think anyone would know how to do it.
(EDIT)
I found a way to do it, or at least a start! It looks like this:
D3000000 089EFC00 --- Sets offset 1
DD000000 00004020 --- Checks for ZL+Left (this will need to be changed to get it fully working)
D9000000 0000009C...
I'm basically trying to take the code that adds to a value when a button is pressed and have it's value persist through load zones that would reset it. I'm using it on the player's scale value in the game Pokemon Super Mystery Dungeon as a test so that I can use it in other games and for other...
I don't think that it's pointers as the location never changes, it's always at 089EFC9C. The value just gets reset to 3F800000 after some loading zones, I'll still check the video just in case.
I would also like to make a code that gets it's values from another code so that it persists through loading zones. Is there any way of doing that and if so, could someone explain it please. Sorry if this has been answered already.
A better way of explaining what I need to do is that I only...
Hey, I'm not sure if it's possible, but is there a way to make a code that will increase/decrease a value every time you input a button combo?
an example would be:
if R+X:
Add 100 to ADDRESS VALUE
end if