Compared to other versions of Looping Audio Converters, 1.3 doesn't have the options to choose as ''non-looping'' or force start to end loop''. Does the bgm still loop in the theme?
Ah ok. I don't know how the Ez Team built the Omega but Evedrive gba is draining very low power compared to Omega. I guess it's the hardware and parts.
I have a strange issue. When I open Usagi and load a theme that already has a bgm, it then will get an error and crashes and exits. I get this message:
NAudio.MmException: BadDeviceId calling waveOutOpen
at NAudio.Wave.WaveOut.Init(IWaveProvider waveProvider)
at...
^
^
^
Ok I can open any themes with Usagi when there is no bgm. With bgm or downloaded themes with bgm, Usagi will display this error code again and crashes and closes. It worked before but not anymore. It has to do with the bgm that crashes Usagi everytime.