I'm using a dodgey paperclip and I'm pretty sure that's the problem. I just wanted to make sure powering off via the on screen prompt is enough and I'm at work so I can't test myself.
I'm trying to boot into RCM without any luck.
I've been powering off via the on screen prompt and it's not working. Does it make a difference if I hold the power button until it powers off by itself?
Not able to test right now..
I've been having a lot of trouble with this but I just had a thought.. not at home to test though.
When I turn it off I use the on screen prompt to power off. Should I instead just hold the button until it powers off?
If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
@BigOnYa,
and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
- fire bullet Player.X(PlayerDirection)