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  1. C2PO

    Hacking Widescreen cheats for DS games on 3DS

    Hello, I followed the tutorial to the letter, I also applied the Sono patch on the recovered TwlBg (renamed to section0.bin as indicated then recompiled with a .bat provided on one of the topics). The only difference this brought is that TWiLight Menu++ is Widescreen by default, so all the menu...
  2. C2PO

    Tutorial How to unpack and repack Unreal Engine 4 files

    I have a solution !!! :D It's a really good tools ! https://github.com/jashking/UnrealPakViewer/releases/tag/v1.1
  3. C2PO

    Tutorial How to unpack and repack Unreal Engine 4 files

    Thank you for your quick response, it gives me a new lead. I will keep you posted if I ever find a solution to my problem!
  4. C2PO

    Tutorial How to unpack and repack Unreal Engine 4 files

    Hi I have an extraction problem, I followed the tutorial to the letter but I found myself with an error in lista.txt: LogModuleManager: Warning: ModuleManager: Unable to load module 'OodleDataCompressionFormat' - 0 instances of that module name found. The game I extract is in version 11...
  5. C2PO

    Hacking WiiFlow Lite

    Hello everyone, after having recently looked at the source menu of Wiiflow, I reworked the old icons of the time to share with you a new palette (this one includes more than 220 modified elements). I hope you enjoy my work! Download...
  6. C2PO

    Hacking WiiFlow Lite

    Yes I had unchecked everything, I have transcribed several manipulation with their effects. But I'm going to look at the source menu with the Source Menu Editor.
  7. C2PO

    Hacking WiiFlow Lite

    I tried your 2nd method, I end up with wii, gamecube, nand, plugins If I simply select not64, I end up with wii, gamecube, nand (default nand, not emunand), plugins (not64) If I select not64 and Emunand, I end up with wii, gamecube, Emunand, plugins (not64 + Emunand) If I simply select...
  8. C2PO

    Hacking WiiFlow Lite

    With your solution, the command will correspond to this: Wii / WiiWare> Gamecube> N64? Because I have the impression that when I meet several plugins, all the games "plugins" this mixture Thank you for your prompt response !
  9. C2PO

    Hacking WiiFlow Lite

    Hello, I installed UNeek to put Wiiware games on Wiiflow. Until then everything works fine but I would like to know if it is possible to change the order of the plugins? The current order is as follows: Wii> Gamecube> Wiiware> N64 And I would like the order to be like this: Wii> Wiiware>...
  10. C2PO

    Hacking WiiFlow Lite

    Hi, I am giving a return on the Brawl mods for wiiflow, I managed to make all the mods work individually !! So I share my boxcover and BNR files (intro before launching the game) here: https://twitter.com/C2PO_Official/status/1278331908137648128?s=20
  11. C2PO

    Hacking WiiFlow Lite

    Very good thank you ! :)
  12. C2PO

    Hacking WiiFlow Lite

    Hello, I have a new question, I saw that Wiiflow is compatible with Nintendont Slippy and there is also a Nintendont for Phantasy Star Online, I added Nintendont Slippy in the apps folder but I don't see it as a option selectable on Wiiflow. Is there a manipulation to add the Nintendont Slippy...
  13. C2PO

    Hacking WiiFlow Lite

    Yes exactly, if we remove the hook line from gameconfig for wiiflow, this will not affect the loading of the mod, however this line is always useful in terms of information to know on which hook the mod is best suited (example j tested the Smash2 mode on a different hook than the one planned and...
  14. C2PO

    Hacking WiiFlow Lite

    Yes I understood, your help will surely have saved me a night of sleepless research xD But anyway, it works now :) Now I have fun modifying each intro video of the modes by injecting their iso (Project + and Project Legacy TE does not need it because they lead directly to the characters...
  15. C2PO

    Hacking WiiFlow Lite

    Yes, the gameconfig between each mode differs and the assigned hook reacted differently too, it was a long search but I ended up finding the solution to my problem. Thanks for all your help :)
  16. C2PO

    Hacking WiiFlow Lite

    The problem does not come from the cache but it comes from the gameconfig.. I created an iso Brawl with the ID RSBEXP (for Legacy XP) and another with the ID RSBETE (for Legacy TE), I deleted the sub-spatial emissary for 2 (I did not add .gct files as the first method), I changed the identifier...
  17. C2PO

    Hacking WiiFlow Lite

    Hello @MrSW indeed the structure of wiiflow is as follows: SD: / wiiflow / codes / gct for codes in .gct format and SD: / wiiflow / code for codes in .txt format Wiiflow does not support .txt files with more than 256 lines (they are displayed as not detectable in wiiflow) Can you give me the...
  18. C2PO

    Hacking WiiFlow Lite

    I tested Ocarina / Gecko with different Hook as you told me but it doesn't seem to work. For info my files are arranged as follows: USB: / wbfs / Super Smash Bros. Brawl.wbfs USB: / wbfs / Super Smash Bros. Brawl.wbfs1 SD: / Legacy / pf /.../ SD: / wiiflow / codes / GCT/RSBE01.gct SD /...
  19. C2PO

    Hacking WiiFlow Lite

    Were you able to test? It seems to me that by putting the gameconfig.txt to freeze my game, I may need to test with different Hooks or with Gecko. I guess I have to put the .gct file in the gct folder without having to use the .txt file Thank you for enlightening me, it opens another...
  20. C2PO

    Hacking WiiFlow Lite

    Well I did not manage to market SSB Legacy XP with my method ... But I may have found a way, except that I have to understand how it works. Wiiflow has its own gameconfig, it is in the wiiflow / settings folder. I tried to copy the SSB Legacy XP code into it, I launched the game and it didn't...
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