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    ROM Hack Translation Xenoblade 2 - Delocalization & Retranslation Patch

    He does! Here is the Discord Link: https://discord.gg/8D84uEydgg
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    ROM Hack Translation Xenoblade 2 - Delocalization & Retranslation Patch

    Thank you so much for your continued work in the Retranslation mod! I remember the joy that I had when I got to replay through the entire story in JP dub with the proper subtitles, while trying to collect the Bonding Talks between each member of the party. In fact, recently I had finally...
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    Thank you so much for the find! It works now.
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    May you link that specific lockpick, please?
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    This is the error I get in Daybreak. I didn't post it in my initial reply because I thought you only wanted to see the output from Lockpick RCM Pro
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    I get the same error in Daybreak. I noticed that there are differences between the keys that I get in LockpickRCM and LockpickRCM Pro. Here are the two screenshots side by side.
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    I'm also getting the errors on the top as well. I've been trying to update emuMMC for the past two days, but Daybreak kept giving me a 0x00007889 error. I'm starting to believe the firmware that I dumped in sysMMU is corrupted due to the prod.key missing key components.
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    Hacking Sigpatches for Atmosphere (Hekate, fss0, fusee & package3)

    Now it works! I must have missed up with the settings in which I remove console-specific data AND title-key encryption which made the installation failed back then. Thanks for the help!
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    Hacking Sigpatches for Atmosphere (Hekate, fss0, fusee & package3)

    Hello! I've been trying to install NSP, that I dumped from my legally-owned digital titles in Stock, to my emuMMC using sphaira. I dumped them using these settings shown in the image below using nxdumptool. I was able to install it with sphaira when I dump the game with those settings, but the...
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    I apologize if my tone made it sound like I was mocking the creator in anyway. It was not my intention and I was just frustrated at my lack of understanding on the source of my issues. I tried out your suggestion and deleted my keys/sigpatches to see if it makes a difference, but no difference...
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    Is there a way to prove that Prod.keys is not being used by GoldLeaf? I would like to show the evidence to the creator if I can.
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    There are no duplicates in my switch directory.
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    Homebrew RELEASE Goldleaf - A Nintendo Switch multipurpose homebrew tool

    Hello! Have anyone have this issue where at GoldLeaf, despite saying that I'm at the latest firmware, the key generation is stuck to 9? Here is screenshot for proof of this weird behavior.
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    I can try but the creator himself told me in their discord server, that GoldLeaf is working perfectly fine on their end in which they have Key Generation 20. Is my prod.keys file valid?
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    Yes. I'm using Version 1.1.0. The screenshot shown in my post shows that the Key Generation is 9 despite this being the latest version. I want to use GoldLeaf to installed the dumped games in my emuMMC, so that I can do moddings while avoiding getting ban when I'm doing online in my sysMMC.
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    I have difficulties using the platform when I first use it a few months ago due to the language barrier. Plus, I feel the GoldLeaf is more safer in terms of avoiding bans, since I do want to play online on my switch.
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    Hacking RELEASE Lockpick_RCM payload - Official Thread

    Hello! So I recently dumped my keys to my Nintendo Switch, so that I can dumped my legally owned games to emuMMC using GoldLeaf. However, when I'm at GoldLeaf, despite saying that I'm at the latest firmware, the key generation is stuck to 9. I contact the creator of GoldLeaf about it, but he...
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    Homebrew Official [Download] Decrypt9 - Open Source Decryption Tools (WIP)

    Neveemind, it now working, I guess it because I didn't update Luma back then. Anyway, thank you so much for helping me with this problem, and now I can finally play FE:A at 0% growth. Wish me luck!