Search results

  1. THEMIGHTYMONARCH

    Homebrew Official Retroarch WiiU (wip.)

    So the Beetle psx emulator and Parallel N64 emulator got a dynarec, but I read it's mostly x86 related. So does that mean anything for us?
  2. THEMIGHTYMONARCH

    Hacking WiiU Virtual Console finally fixed! [No More dark filter, and widescreen support!]

    Using ftpiiu, I was able to successfully edit Super Mario 64s FrameLayout.arc and replace it. It crashed first time running, then worked every other time. Afterwards I replaced the framelayouts of F-Zero X, Mario Kart 64, Bomberman 64 and Mario Party 2. None of them ran after this. I reinstalled...
  3. THEMIGHTYMONARCH

    Homebrew PPSSPP discussion and testing thread

    Tenchu Time of the Assassins functions, but none of the model textures appear. The sky and flower pedals are visible. I can attack enemies but I still can't see anything.
  4. THEMIGHTYMONARCH

    Homebrew Deleting Wii U user without NID password?

    This thread is great. I had a friend's account whom I wanted off, and I was able to get it off with the ftp method. However, what screen in specific do you press x/y on?
  5. THEMIGHTYMONARCH

    Homebrew Official Retroarch WiiU (wip.)

    Thank you for your quick reply. It seems after after I set the default folder for them they appear now.
  6. THEMIGHTYMONARCH

    Homebrew Official Retroarch WiiU (wip.)

    Say someone obtained the gsh and slang files, but when he tries to run the shaders, the files don't appear on the files they were put in. Why wouldn't the gsh files show up on Retroarch? What do you need to do to run them?
  7. THEMIGHTYMONARCH

    Homebrew Official Retroarch WiiU (wip.)

    I am attempting to compile the shaders on Windows 10 with GNUmake with no avail. Can someone explain what to do with the makefile, or how to run it with make?
General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: @K3Nv2 https://www.youtube.com/watch?v=9yWIobzBdKc