Using ftpiiu, I was able to successfully edit Super Mario 64s FrameLayout.arc and replace it. It crashed first time running, then worked every other time. Afterwards I replaced the framelayouts of F-Zero X, Mario Kart 64, Bomberman 64 and Mario Party 2. None of them ran after this. I reinstalled...
Tenchu Time of the Assassins functions, but none of the model textures appear. The sky and flower pedals are visible. I can attack enemies but I still can't see anything.
This thread is great. I had a friend's account whom I wanted off, and I was able to get it off with the ftp method.
However, what screen in specific do you press x/y on?
Say someone obtained the gsh and slang files, but when he tries to run the shaders, the files don't appear on the files they were put in. Why wouldn't the gsh files show up on Retroarch? What do you need to do to run them?
I am attempting to compile the shaders on Windows 10 with GNUmake with no avail. Can someone explain what to do with the makefile, or how to run it with make?
I haven't played my Switch n a month or so, just been playing Xbox, and just picked to play lil and Damn that A and B, X and Y being reversed always gets me.
I agree Tears is great. I even played thru it completely twice. I've been hooked on playing thru Fallout 4 again though, after they released the next gen version for Series S/X. Is pretty cool update.