I was thinking of a way for the player to control the gauntlet cursor. It would be controlled with the black zone of the touch screen. Dragging the stylus on the zone to move the cursor and two rapid taps on the zone to interact.
Does someone know what is the cause of this type of crash ("Translation - Section") ? I already encountered that type of crash in the past but as their is no documentation about the fault status on the git, their is no way I could perform troubleshooting if that error occurs again...
I am really looking forward to being able to play at full cart speed on the SD card and being able to save on the SD card. What a progress ! Keep it up <3 :toot:
Hi Asdolo,
Just by popular demand, I was thinking about replacing the old 3D banner by a true 3D GBA model, but I have some issues to implement it. For exemple, I don't know how to properly implement the skeletal animation (rotation).
Here a sneak peek of what I have in Ohana3DS Rebirth...
As I am not a programmer and tried to get something working, the app has a lot of bugs :
Analog inputs act like dpad inputs
There are some ghost-input issues
Lots of code improvement could be made
Missing Android native theme (Qt default)
Don't hesitate to share your thoughts about the...
I am also searching for a similar app on Android which could do the same job as TuxSH/mastermune's InputRedirectionClient-Qt. If we refer to the documentation of QtGamePad, the library is supported by Android (v4.1+) using the InputDevice API. Unfortunately, I don't have enough experience in...
leo @'d me in a thread about his last dream, stating he was passionately making out with a guy he used to know and then woke up while reaching for his crotch, and said that i would "know who 'tf' it is"
and of course i know, it's luke