Search results

  1. Gab75

    Playstation classic

    Thanks for the answer! :) In this case, probably, it's better wait a little longer... the latest FBA debug release added a new neo-geo cd support (DAO .bin/cue and TruRip support). Presumably this new feature should be added in the libretro FBA release by "barbudreadmon" ! ;)
  2. Gab75

    Playstation classic

    Hi guys, as far as you know, is there a core in Retroarch to use the Neo Geo CD images (cue+bin format)? If yes, how to use it? Thanks in advance for the answers! :)
  3. Gab75

    Playstation classic

    Thanks! :) Using the value "1" (frameskip off) the issue related to the random frames that are skipped is solved, but the sound has (consequently) little distortions, so, at the end, it's better keep the frameskip to "AUTO" (0)...
  4. Gab75

    Playstation classic

    Hi guys, observing the pcsx.cfg file inside the GameData folder I noticed that the frameskip value is set to 0 ( frameskip3 = 0 ). I can suppose that this value corresponds to "AUTO", what is the correct value to set the frameskip "off" ? PS: I'm using BleemSync 4.1 and the default PCSX rearmed...
  5. Gab75

    Playstation classic

    I have a curiosity/question: if you use a powered USB hub on PS Classic port 2 are there troubles to use a USB device in conjunction with the second controller?
  6. Gab75

    Playstation classic

    As far as I know, the current limit should be about 300 games/titles... this limit should be overcome in the next BleemSync releases (possibility to add folders to the main carousel/wheel). auto Probably use a powered USB hub can prevent "this type of problem"...
  7. Gab75

    Playstation classic

    Thanks for clarifying! :) Moreover, as far as I know, the PS Classic USB data transfer complies with the USB 2.0 protocols, so the USB 3.x devices don't give any real benefit...
  8. Gab75

    Playstation classic

    Thanks for the answer! :) In few words, a powered hub is a way to "rest easy" ... probably there're not notable differences, in any case... is it better buy a powered hub USB 2.0 or USB 3.x ?
  9. Gab75

    Playstation classic

    Hi guys, looking online for information I found that it's better to use a powered USB hub also with a "simple" USB pendrive. It happens because the Playstation Classic USB host port has a current limiter capping to 100mA. When and if a USB storage device overtakes this limit (100mA) the voltage...
  10. Gab75

    Playstation classic

    Hi guys, I read that not all USB pendrive are compatible with Playstation Classic... I was thinking in a Sandisk Cruzer Blade 64 GB, but I don't know if it's the right choice... do you have any suggestions? Thanks in advance for the answers! :)
  11. Gab75

    Official hakchi2 - NES Mini very simple pimp tool

    In my experience, the extra_space mod works very well... this module moves the savestates storage in an unused partition of the NAND memory (so all main free NAND memory can be used to load the games)*. This extra partition is about of 50 MB (this mean that without the savestates compression mod...
  12. Gab75

    Official hakchi2 - NES Mini very simple pimp tool

    IIRC the savestates should be compressed in 7z format... the uncompressed savestates use about 2.1-2.2 MB each, the compressed savestates use about 200-250 KB each...
  13. Gab75

    Official hakchi2 - NES Mini very simple pimp tool

    I tested the mod with many games. I made several savestates and used often the rewind function. The savestates are compressed of about a factor 9-10, IMHO this module is perfect in conjunction with extra_space module. PS: the management of compressed savestates is the same of uncompressed...
  14. Gab75

    Official hakchi2 - NES Mini very simple pimp tool

    Here you can download the latest release (0.8)... ;) https://github.com/ClusterM/hakchi2/files/1500321/canoe_save_compress.hmod.zip
  15. Gab75

    Official hakchi2 - NES Mini very simple pimp tool

    I'm not 100% sure, but: C7 error should happen when you try to launch an incompatible game with the native SNES mini emulator (Canoe) and Retroarch is not installed correctly (to use PSX games with Retroarch, you need to install the relative core too); C3 error should happen when there's an...
  16. Gab75

    Official hakchi2 - NES Mini very simple pimp tool

    Yes, the C2 error is potentially related to a corrupt code within the kernel, so it's a bit concerning... in any case, for now, it never happened again...
  17. Gab75

    Official hakchi2 - NES Mini very simple pimp tool

    First I tried to uninstall old module and install new module, later I also tried to overwrite directly the module... in both cases everything worked fine! :) PS: just one time, when I pressed Reset to come back to the menu, the software gave back an error (C2: Your settings have been reset)...
  18. Gab75

    Official hakchi2 - NES Mini very simple pimp tool

    Thanks a lot for the new release! :) Just a question: to install the latest version do I need to uninstall the previous version from my SNES mini or can I directly overwrite the existing module with the new module?
  19. Gab75

    Official hakchi2 - NES Mini very simple pimp tool

    The selected games (with the related folders layout config) are saved in the hakchi sub-dirs, so it's enough re-synchronize the games after the kernel full unistallation/installation... if you use a new hakchi installation, you can copy the sub-dirs ("games_snes" and "config") of previous...
  20. Gab75

    Official hakchi2 - NES Mini very simple pimp tool

    Maybe a clean new installation can also solve this issue...
General chit-chat
Help Users
  • No one is chatting at the moment.
    OctoAori20 @ OctoAori20: Nice nice-