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  1. K

    Homebrew Official Retroarch WiiU (wip.)

    Thanks homie!
  2. K

    Homebrew Official Retroarch WiiU (wip.)

    Ah, that's a bummer but really not a dealbreaker given I was planning to use it for like... four games? Haha Some other questions while I'm here: I'm assuming gyro doesn't work on Wii U, for games like Tilt n Tumble? Did we ever get a pack of shaders that run well on Wii U, after all of the...
  3. K

    Homebrew Official Retroarch WiiU (wip.)

    I tried to search the thread but I'm not seeing it- Does anyone have any tips for getting rumble to work? I've tried the gamepad, Pro Controller, and 8bitdo (via Bloopair) with mGBA specifically and none are working. I don't think I have any other cores/consoles that use rumble to test so I'm...
  4. K

    ROM Hack Pokemon Ultra Moon Extreme Randomzier

    I know I've said it before, but I have the greatest respect for you people who are making this in your free time. This looks to be such an awesome project and something totally cool that could also kind of serve as a swan song for the 3DS hacking era. I know it's far from over, but the reality...
  5. K

    Homebrew Official [Release] SaveMii - Wii U/vWii savefile manager

    Would I be able to transfer Wii game saves (on my Wii U) back to my Wii with this? If I could, would anyone be so kind as to give me some pointers on how to go about this? Thanks! I'm assuming I would extract/backup them with this program, and then move them and inject them using SaveGame...
  6. K

    ROM Hack [Release] Ultimate GBA VC Injector for 3DS

    Great idea, thanks so much!
  7. K

    ROM Hack [Release] Ultimate GBA VC Injector for 3DS

    Okay, so I'm trying to inject Fire Emblem Sword of Seals (a fanslation) for a friend. Which save type should I use since the game can't be found in the database? I am testing SRAM right now, but I have no idea where the first save point is...
  8. K

    ROM Hack Pokemon Ultra Moon Extreme Randomzier

    This sounds AWESOME! I'll be keeping my eyes out for it in 2018. Good luck with the project!
  9. K

    ROM Hack [Released] Moflex Player

    Tried both of these. (And yes, my input file is actually named input.moflex) C:\Users\MyUserName\Desktop\MobiClipDecoder>mobiconverter.exe -d input.moflex output.avi OR C:\Users\MyUserName\Desktop\MobiClipDecoder>mobiconverter.exe -d "input.moflex" "output.avi" Thanks auto Wait, I think...
  10. K

    ROM Hack [Released] Moflex Player

    Yup. I hold the shift key, right click, and then click "open command window here".
  11. K

    ROM Hack [Released] Moflex Player

    Hmm.. still not working. Where should the input.moflex file be located? I'm still getting the "file not found" error. Thanks for the help EDIT: Got it, but now I get an "unrecognized format" error
  12. K

    ROM Hack [Released] Moflex Player

    I'm really sorry, but I read through every comment on this thread and I am still confused. How do you use the command prompt? I've followed the eaxmples given here, but it always says, "error, file not found: title_us.moflex" even though the moflex file is in the same folder as the encoder...
  13. K

    ROM Hack [Release] Usagi 3DS Theme Editor (+ .Net Library) - Testers Wanted

    Ohhhhh.... I'll have to try that, I never knew that before. Thanks! EDIT: Tried this, still didn't work. It's alright, I can live without it, but thanks for the help anyways :)
  14. K

    ROM Hack [Release] Usagi 3DS Theme Editor (+ .Net Library) - Testers Wanted

    Hmm.. Thanks for the help regardless, but I'm still having the same issue. The theme works just fine if I remove the sfx, so I know it's something to do with those.
  15. K

    ROM Hack [Release] Usagi 3DS Theme Editor (+ .Net Library) - Testers Wanted

    The music file does not, and the sound files (combined) do not. Does the entire theme (SFX+Music+images) have to be smaller than 3.4MB total?
  16. K

    Homebrew Magikarp: Custom Splash Screens Thread

    The bottom screen is loading fine but the top screen is just black. I'm on Luma, I had two pngs, exported them as two separate bin files, named them to splash/splashbottom. Any thing I did wrong? Thanks
  17. K

    Comment by 'Kirbyhammer7' in 'Tutorial Part 8 - How to Create a BGM and SFX File with Stereo Quality.'

    Does anyone have any tips for me? I tried to add my own SFX, they are all .bcwav files converted from 32 bit float 32000Hz stereo wav files (none of which are longer than one second), but when I install the theme, it just makes my system crash (and I have to delete a system folder on the SD card...
  18. K

    ROM Hack [Release] Usagi 3DS Theme Editor (+ .Net Library) - Testers Wanted

    Does anyone have any tips for me? I tried to add my own SFX, they are all .bcwav files converted from 32 bit float 32000Hz stereo wav files (none of which are longer than one second), but when I install the theme, it just makes my system crash (and I have to delete a system folder on the SD card...
  19. K

    Tutorial How to add Sound Effects to Custom Themes

    Does anyone have any tips for me? I tried to add my own, they are all .bcwav files from 32 bit float 32000Hz stereo wav files (none of which are longer than one second), but when I install the theme, it just makes my system crash (and I have to delete a system folder on the SD card to un-brick...
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