Thanks for the reply. I'm using the pcsx core included in the latest build since it's faster than Beetle. I'm gonna try to put the bios in the system folder then.
Someone know how to make this new version (1.7.6) recognize the pcsx bios? Lots of games stopped to work when the usb support was added. And it's annoying that RetroArch is copying all my pcsx games to the localstate folder, which will decrease my free space with duplicated games. The old...
error MSB4019: The imported project "C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\Common7\IDE\VC\VCTargets\Microsoft.Cpp.Default.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
I even tried to copy and paste...
How do you compile it? I mean, what program or command do you use to compile the sln file? I tried with visual studio but it doesn't compile the cores folder and msbuild always return an error
You should use the PCSX core, it's the best one at the moment. I recorded a video, it's running GT2 at 60 fps. I'm using the original Xbox One, not the X.
It doesn't, if we had a shared folder with working cores no one would need to reinstall the same version of RetroArch just to get the cores. The file size is getting bigger and bigger and people won't use most of these cores.
I'm testing some games and recording it with a proper capture card
There's lots of games that are playable with constant 30fps with a few drops after load the scenarios for the first time
I guess that's why open world games like Midnight Club 3 and Test Drive Unlimited can't get a good fps
I feel like school, back when I was actually in school, was more entertaining though, because of how much I get to interact with people, hang out with friends, and other stuff like that. All I get to talk to at work is my boring coworkers lol