I get this when trying to load on 1.1.2 (just found out today how trainers o wii xD)
Connection closed. en BotwTrainer.TcpConn.Read(Byte[] buffer, UInt32 nobytes, UInt32& bytesRead)
en BotwTrainer.Gecko.ReadDataBufferSize()
en BotwTrainer.Gecko..ctor(TcpConn tcpConn, MainWindow...