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  1. magikarpnoms

    ROM Hack FEFTwiddler - Fire Emblem Fates Save Editor

    Oh I understand the game recognizes them as different units. I was just suggesting a potential work around if it's possible/worth it.
  2. magikarpnoms

    ROM Hack FEFTwiddler - Fire Emblem Fates Save Editor

    It might just be more trouble than it's worth but in the previous New Game Plus, sometimes they would recruit the character a second time (another Saizo even if you have one) but a possible work around could be to just change all the duplicates to recruited characters and just dismiss them so no...
  3. magikarpnoms

    ROM Hack FE Fates Save Files Needed for Research

    Just curious so I can try to look around and find out more information as well but where did you find the photo/know it's a bond unit?
  4. magikarpnoms

    ROM Hack Fe Fates Save Hex Editing Guide

    If I get a logbook copy of the unit in question and removed the shield, is there anyway to insert the supports back in as well? Edit: So I was able to mess around with Hexvalues using the FEFTwiddler and got it to work. You have to have a copy of that specific unit in your current save file...
  5. magikarpnoms

    ROM Hack Fe Fates Save Hex Editing Guide

    Using this method, is it possible to import/export character data with Hex values? For example, if you're missing a character and want to edit them in from one save file into another?
  6. magikarpnoms

    ROM Hack FEFTwiddler - Fire Emblem Fates Save Editor

    Not sure if you've tried the Chapter 7 Relapse function but it works well until around Chapter 9 or 10. You get a duplicate Saizo, Hayato, Reina and Sakura. You don't get an extra Gunter or Rinkah in the other ones since it just takes the ones you currently have in your party. Also, is there a...
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