Trying a different approach to https://gbatemp.net/threads/finding-offsets-like-the-black-outlines-in-pokémon-how-was-it-discovered.471484/ to debug the code.bin using remote GDB in IDA. What I am trying to do is to trigger a breakpoint whenever I toggle an in-game option from 'On' to 'Off' or...
Just wondering what the process was like to discover the offset for removing the outlines in Pokémon Sun for example.
Reason why is I want to check if it's possible to permanently disable the 3D from the game itself by changing some hex values. Using Parental Control to disable it doesn't seem...