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  1. Fittings

    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Thanks, this is a great response. At the moment I'm at square one with understanding how shaders work. This is a bit over my head at the moment, but it gives me a good starting point for things to read up on., Is this similar enough to openGL that I should be checking for info on openGL topics?
  2. Fittings

    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    I can't test it at the moment, but I had a similar issue on my last project when rendering large amounts of squares on my 3DS.
  3. Fittings

    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Are there any tricks or online resources for improving draw speeds? I'm trying to draw a large quantity of circles/squares/textures but it it's killing the performance. I think I might be going about this wrong, but I'm just not sure where to look for more information. I made an example program...
  4. Fittings

    Homebrew Homebrew Development

    I'm just getting Error: no sourcecode Online, 2.5, O3DS, No files written into 3dsjs.
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    SylverReZ @ SylverReZ: @OctoAori20, Cool. Same here.