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    Homebrew Minicraft: 3DS Homebrew Edition

    So version 1.0 is now released, and the game is officially out of beta now. This version doesn't really add anything besides updated libraries and bug fixes, since the game was technically complete in beta build 5. There will be no future content updates from me except for bug fixes, as I want...
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    Homebrew Minicraft: 3DS Homebrew Edition

    From looking at your sprite sheet, it seems you got rid of the look-up tables that I had for those tiles. The reason why the rock-tile took up 3 entire rows was for the sake of performance, since trying to dynamically figure it out is CPU intensive. If you need more space you can just make the...
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    Homebrew Homebrew Development

    I'm just wondering, does the circle pad pro work with ctrulib/homebrew? I thinking of getting one to use it to simulate the New 3DS's C-stick, since I don't currently own a new 3ds.
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    Homebrew Minicraft: 3DS Homebrew Edition

    I haven't thought of that actually, sure. (going to wait to update till someone finds a bug though)
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    Homebrew Minicraft: 3DS Homebrew Edition

    I was really hoping that wouldn't happen. I'll look into it. Edit: Ok, so I forgot to call the initCfgu() function in my code. It should work now. Try the newest build (Beta build 5.01) @Vague Rant
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    Homebrew Minicraft: 3DS Homebrew Edition

    You just haven't looked deep enough yet.
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    Homebrew Minicraft: 3DS Homebrew Edition

    I wonder what that could mean? ;)
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    Homebrew Minicraft: 3DS Homebrew Edition

    Beta build 5 is now released for testing. The game is now feature-complete! (as in I won't add any more features after this) This update isn't big at all, the two main features is the tutorial menu and the zoom-able map. To use the zoomed in map just touch the mini-map on the bottom screen. You...
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    Homebrew Minicraft: 3DS Homebrew Edition

    Good news everybody, beta build 5 *might* be released later tonight! I just have to finish up some things, and it will be ready. I'm just here to warn texture-pack makers that they need to update their texture packs to include the new icons for the zoomed map as seen here: There are the zoom...
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    Homebrew Minicraft: 3DS Homebrew Edition

    Alright, so I'm still working on Beta build 5. I am almost done with the zoomed map feature. The map will have 3 zoom levels: x2, x4, and x6. You can drag the map around by using the touch screen. You can use the plus and minus buttons to zoom in and out of the map. The position of the player is...
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    Homebrew Minicraft: 3DS Homebrew Edition

    Well the next beta build will be the final one. I probably won't be adding anything else after version 1.0 (except bug fixes), since I want to work on other projects. The source code is available; if anyone wants to make a mod of the game.
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    Homebrew Homebrew Development

    Is there an easy way to detect if a person is using a New 3DS with ctrulib?
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    Homebrew Minicraft: 3DS Homebrew Edition

    I just render the clouds without any blending, so in your texture pack they appear to be blue. Also, just found a bug. The background in the sky doesn't seem to rendering at all in the latest beta build. I think this may be a bug with stencils, so I guess I actually have something to fix for...
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    Homebrew Minicraft: 3DS Homebrew Edition

    Ok, https://www.dropbox.com/s/hzs8orefini4vx1/Minicraft3DSBeta4elf.zip?dl=1
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    Homebrew Minicraft: 3DS Homebrew Edition

    Oh thank you, I didn't notice it till now.
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    Homebrew Minicraft: 3DS Homebrew Edition

    I didn't have time to finish that with the last build. I'll try to implement it in build 5, since there is not that much left to make in the game. Really, the last the thing I need to do is create the 'How to play' menu and then the game will be complete (I hope).
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    Homebrew Minicraft: 3DS Homebrew Edition

    That would be a little too much work for me to make. It would require me to rewrite most of the game to be more dynamic, so I'm going to have to decline. If someone else wants to spend their time trying to do all of that, then that is fine with me. :P
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    Homebrew Minicraft: 3DS Homebrew Edition

    What do you mean by mod support exactly? People can already take the source code and make their own versions of the game.
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    Homebrew Minicraft: 3DS Homebrew Edition

    You should not have a folder inside the zip file. Each .zip file should only have only 3 PNG files, and then you need to add that .zip file to /Minicraft3DS/texturepacks/ I see this problem in all of the texture packs in your thread. Fix that and they should work:
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    Homebrew Minicraft: 3DS Homebrew Edition

    You can't have transparency with paint (for some dumb reason). I would recommend using another image editing program. I personally use Paint.net as it's free and has some extra fancy features with it.