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    Homebrew GBARunner2

    What do these config files fix? For example for Rhythm Tengoku, I didn't notice any glitches with the latest commit Gbarunner3 on my dsi.
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    Homebrew GBARunner2

    I've tested the last commit (handling gba irqs during rom fetches) downloaded from github action page for 53-allow-gba-irqs-during-rom-fetch branch. And I still noticed some noises in zelda minish cap. So I think it has something to do with the latest commit. Anyway, I'm glad it is fixed now...
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    Homebrew GBARunner2

    The latest commit that support for out-of-bounds rom reads seems to have sound glitches fixed in a lot of games! Such as Rhythm Tengoku and zelda minish cap. These games are almost perfect now! :grog:
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    Homebrew TAD Delivery Tool - Installs TADs on any DSi!

    Nice work. Can I install TADs to hiyaCFW on SDCARD with this?
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    Homebrew GBARunner2

    That's nice. :grog:
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    Homebrew GBARunner2

    Maybe it's better to have a rom brower in GBARunner3? Because it's a bit slow (and more SD card reading) to load and restart TWLMenu++ everytime you want to change game in GBARunner3.:)
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    Homebrew GBARunner2

    I compiled your sram-write branch and it works great on my dsi. I can use it for everyday use now. :grog: For the NDS, maybe add a key combination (or an option if option menu is implemented) for manually save sram to sd card?
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    Homebrew [Release] HiyaCFW - World's FIRST Nintendo DSi CFW!

    I wonder is it possible to make hiyaCFW load CFW files from a subdirectory other than from root of SD card?
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    DSi bootrom dumped andnew exploit disclosed @37th CCC

    What does Gericom's new project GCDTool (https://github.com/Gericom/GCDTool) used for? Can we flash the GCD rom to a flashcard, and use a magnet to trigger ntrboot and load a firm on sdcard, like we do for 3DS? :yaynds:
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    DSi bootrom dumped andnew exploit disclosed @37th CCC

    Yes I know open_agb_firm is for 3ds, I just make an example. :) OK, so with this new exploit we can run codes like running CFW on SD card even if the emmc is broken. sweat.
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    DSi bootrom dumped andnew exploit disclosed @37th CCC

    Yes I installed hiyaCFW and it's great. I just wonder what can this new exploit take us. Maybe a firm chainloader so we can load firms like loading open_agb_firm for 3DS?
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    DSi bootrom dumped andnew exploit disclosed @37th CCC

    So the DSi does have ntrboot. Hope there will be a lumaDS CFW for DSi.:yaynds:
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    Homebrew Cave Story DS port (based on CSE2 Decompilation)

    I tryed booting CaveStoryDSi-v0.4EN-NitroFS.nds with TWiLight Menu++, but it doesn't boot.
  14. H

    Homebrew GBARunner2

    Thank you for your reply and your great work.:)
  15. H

    Homebrew GBARunner2

    The latest commit solved the sound crackling in golden sun 2. Can you include config for the japanese version (Ougon no Taiyou - Ushinawareshi Toki), or can I just copy and rename the AGFE00.json file to same file name to be used with the japanese version?
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    Homebrew GBARunner2

    OK I see, thank you. Looking forward to updates.:)
  17. H

    Homebrew GBARunner2

    I found that some game's saving don't work with GBARunner3. Mr.driller2 as an example. Maybe sram patch doesn't work in GBARunner3? And if I run some games with GBARunner3, then run them with GBARunner2, GBARunner2 will stop working with a message 'save file too small'.
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    Hacking Luma3DS - Noob-proof 3DS Custom Firmware

    I see. Thank you.
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    Hacking Luma3DS - Noob-proof 3DS Custom Firmware

    Is it possible to build in open_agb_firm, so that we can run gba roms in lumaCFW directly?
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    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    Yeah I mean on DSi. Now on DSi DSiWare is running through hiyaCFW, right? If DSiWare works on DSi with nds-bootstrap, will there be a option for people to chose running DSiWare through nds-bootstrap or hiyaCFW?
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