I changed hooktype to AXNextFrame and it still crashes at character select. I might try redoing the wbfs building, but any other ideas?
EDIT: Actually on second thoughts, since it works fine on Dolphin if I recompiled the wbfs the same thing would still probably happen on my Wii...
I'm building my wbfs with Project M and a Brawl wbfs that works fine. I followed the installer and the end wbfs works fine in Dolphin. When I open the file with ocarina on in configurable USB loader the game crashes at stage select screen. I haven't been able to try USB Loader GX because upon...
although i ended up accidentally changing my nand with no way of going back bc i didn't know you needed a gamecube controller to restore it (i have a wii minus/1.1, which doesn't have gamecube controller support)
and if i find the sd card i have my NAND backed up on, i can not only restore the NAND if i solder the right part in, but i can also put my NAND on dolphin, then i can play dolphin online, like PMEX Remix or MKWii Riibalanced