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  1. redunka

    Homebrew R4 Stage2 TWL Flashcart Launcher(and perhaps other cards soon™)....

    Sure, here's both: https://mega.nz/folder/kJYWna6J#2XyayT4WMXRojYDRGNF8Sg This time they're compressed, as there's less than 1MB of actual data in them.
  2. redunka

    Hacking Sonic Boom Rise Of Lyric 100% Save Data?

    Nope, sorry, I don't really have means of playing it currently, and I've never even been interested in racing titles that much, to be honest (except for the Riders series maybe). ^^
  3. redunka

    Hacking Sonic Boom Rise Of Lyric 100% Save Data?

    Sure, no problem, I attached one that shows the file select menu.
  4. redunka

    Hacking Sonic Boom Rise Of Lyric 100% Save Data?

    I remember that looking for some collectibles and grinding for robot parts was kind of annoying, but other than that I honestly even enjoyed this game (not sure if I'm going to replay it anytime soon, though). While it may not feel like a Sonic title all that much, but I'd say it's not a bad...
  5. redunka

    Hacking Sonic Boom Rise Of Lyric 100% Save Data?

    Has anyone ever provided a solid proof, like a screenshot, that there's literally going to be 111% displayed in the menu and it wasn't just a figure of speech? I can say from my own experience that beating every Extreme Mode level (minus the Crater Lake that the game apparently sees as a hub...
  6. redunka

    Hacking Sonic Boom Rise Of Lyric 100% Save Data?

    It's 100%, I believe I mentioned it in this thread before that this is the max percentage I could ever get the game to display.
  7. redunka

    Hacking Sonic Boom Rise Of Lyric 100% Save Data?

    The money bags boosts are actually included, but I used a cheat code to unlock them if that matters; I do have a real 3DS with completed Shattered Crystal save, but AFAIK there's no way to connect that to Cemu.
  8. redunka

    Hacking Sonic Boom Rise Of Lyric 100% Save Data?

    Yeah, Windows version of Cemu. If it could be of any use for you, I attached the contents of what the emulator reports as the save directory for this game (the full path is "mlc01\usr\save\00050000\10175b00"). That's the USA release of Boom, as seen from Title ID. Story mode is fully completed...
  9. redunka

    Hacking 3DS NOOB PARADISE - Ask questions here

    GBA VC saves are not stored in the NAND permanently, most of the time they're stored on SD card, same as GBA injects themselves. The saves are loaded into SysNAND's AGBSAVE partition at AGB_FIRM's launch and are exported back to SD upon exiting, hence why a proper reboot into NATIVE_FIRM is...
  10. redunka

    Emulation HELP: How do I convert CDN files to .CIA so Azahar can support a game's DLC?

    It should, yes, considering that rom-converto's readme on GitHub literally lists as one of its features that it "Decrypts .cia files for usage on emulators (e.g. Azahar)".
  11. redunka

    Emulation HELP: How do I convert CDN files to .CIA so Azahar can support a game's DLC?

    You can also use this, it's still CLI, but you don't need Python: https://github.com/DevYukine/rom-converto Example command for CDN to CIA conversion: rom-converto-windows-x64.exe ctr cdn-to-cia <CDN_DIR> [OUTPUT] To decrypt the resulting CIA: rom-converto-windows-x64.exe ctr decrypt-cia <INPUT>...
  12. redunka

    Hacking Sonic Boom Rise Of Lyric 100% Save Data?

    Nope, sorry, played it on Cemu.
  13. redunka

    Homebrew [RELEASE] Howling Theme Tool - Create your own CIA theme packages with Custom and Official themes

    Yes (if Google Docs is okay), and here's the same list with translated versions so it's easier to tell which is which. As well as official names for all of the themes released in America and Europe in every language that those regions have support for, in case anyone needs them.
  14. redunka

    Hacking Sonic Boom Rise Of Lyric 100% Save Data?

    Maybe? To be honest, I didn't even know it was possible to have more than 100%, but if it is, then beating the co-op challenges might indeed be required for that, since there doesn't seem to be anything else left to clear in the game. Perhaps someone who has those completed could chime in and...
  15. redunka

    Hacking Sonic Boom Rise Of Lyric 100% Save Data?

    Well, the 1.1.0 patch (despite being a whole gigabyte in size) definitely didn't fix that issue with Crater Lake. That level was originally planned to be a hub area, so it's possible that the game still treats it as such, thus it can't really get marked as "completed" - same as Cliff's...
  16. redunka

    ROM Hack Oldies Project Tiny Toons Adventures DX for Game Boy : colorization project

    Majority of passwords at TCRF are correct, but that thing with doubled CCCC could've been explained better. Thing is, the slot machine actually doesn't have a valid password and is not supposed to be accessible normally, but there is a Game Genie code that makes it so entering four carrots would...
  17. redunka

    Xbox 360 s red dot of death

    If you actually read the XenonLibrary page linked above, you'll see that dead GPUs on original models give errors 73 or 74 with secondary codes 1021 and 1022 respectively, and error 82 with secondary code 110(4)2 appears specifically on Xbox 360 S and E models. Decompiled kernel code shows that...
  18. redunka

    Xbox 360 s red dot of death

    I'm afraid it's not a storage related issue. Error 82 with secondary code 1142 (aka 1102) means dead GPU and/or eDRAM: https://xenonlibrary.com/wiki/Errors#1102 Neither of those components are serviceable on their own, so the only way to fix this would be replacing the whole CGPU, which isn't...
  19. redunka

    FATPlow: A fix for slow loading times for DSi's with huge SD cards.

    For long boot times on 3DS there's this experimental patch: https://gbatemp.net/threads/beta-release-tester-wanted-kernel9-patch-to-speed-up-boot-speed-on-high-capacity-sd-card.673415/
  20. redunka

    [REQUEST] Need to convert .sav (encrypted, Gateway) so that I can open it on JKSM or PKHeX.

    Pokemon Y is a card2 game, meaning that the save data was stored in the ROM itself, so if you don't have that exact .3ds file you were using with Gateway at the time, I'm afraid that your actual save data is lost now. :(