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  1. Lowren

    Homebrew How to compile .3dsx code?

    You have to right click + shift on the folder containing your project, then open the CLI and type "make". Then you'll get both .3dsx and .smdh files needed for the project to run on ninjhax. I don't know for Linux though
  2. Lowren

    Homebrew Toolbox and tutorial: How to use Ninjhax and make your own homebrews

    I know next to nothing about programming but I assume you can change it in the main.c code, here: u32 kDown = hidKeysDown(); if (kDown & KEY_START) break; // break in order to return to hbmenu Line 20 in the ctrulib template. Anyway, it's a great tutorial...
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