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  1. WiinerMario

    Homebrew HBL2HBC and Nintendont

    I use it to go straight to usbloader gx and and run wii and gc (with nintendont) I used this video: It should provide what you need If you want to do it with nintendont you do the same thing. Install a vwii nintendont forwarder (Make sure its a vwii forwarder not wii as it can brick I think)...
  2. WiinerMario

    Homebrew Official HID to VPAD

    My N64 VC use to freeze but with the latest nightlies all vc games I have tested are fine. For example tried mario kart 64 with 4 controllers in the gc adapter and they all worked fine.
  3. WiinerMario

    Homebrew Official HID to VPAD

    Great work, tried with TP HD and a few N64 games and they all work fantastically.
  4. WiinerMario

    Homebrew Official HID to VPAD

    Yeah everything works fine apart from that. it still works flawlessly when the pro controller is connected so I can just connect a few and do it that way for multiplayer. I actually have yet to try gamepad mappings with the gamepad disconnected as its always been connected so far.
  5. WiinerMario

    Homebrew Official HID to VPAD

    Unfortunately the same result again with that newer build also. Log included with new testing. Thanks again
  6. WiinerMario

    Homebrew Official HID to VPAD

    Tried with the new build and still need a real controller connected. Here is the new log.
  7. WiinerMario

    Homebrew Official HID to VPAD

    So after testing many different N64 games with multiple controllers not a single crash has occurred and everything seems to be running smoothly. The only thing is though that I have to have a real pro controller connected for it to pick up the inputs for that controller. (e.g If i'm emulating...
  8. WiinerMario

    Homebrew Official HID to VPAD

    So I tested the new build and sadly it still rarely gets into any N64 game. The one time I did manage to get into Mario kart 64 it I was able to race fine with no sign of freezes. shantae and the pirates curse freezes on home button press. Included the log with the new crashes. Thanks for...
  9. WiinerMario

    Homebrew Official HID to VPAD

    First off let me just say that this is a great application and I really appreciate all the work behind it. My problem is that when I try to load up any N64 VC game they freeze on the loadup screen the majority of the time, it has worked the odd time but in mario kart 64 it froze instantly when...
  10. WiinerMario

    Hacking Nintendont

    I am using nintendont ver 3.324 ,memcard emulation on (251 blocks not multi) wiiu widescreen on autoboot on(and tried off), maxpads 4 and the rest of the settings are off. Using a Pal WiiU. Tried launching through USBLoaderGX and homebrew channel, both show the same result.
  11. WiinerMario

    Hacking Nintendont

    I have both of the USB plugs in and all controllers are official Nintendo ones. I tried plugging the same controller into ports 1 and 2 and it worked, then tried ports 3 and 4 and the issues occurred again.
  12. WiinerMario

    Hacking Nintendont

    Thanks for the reply its a 1:1 iso. Where can I find the hash to verify it. The hash of my iso is: 6732cefabda3b8c8c590a2157ed2e45b
  13. WiinerMario

    Hacking Nintendont

    I am having an issue with Kirby's air ride (PAL) through a 128GB SD card. Through the official WiiU gc adapter controllers on port 3 and 4 seem to have very laggy, unresponsive controls on most of the menus (it is especially noticeable in the air ride mode's vehicle select as it makes it hard to...
  14. WiinerMario

    Hacking Nintendont

    Cyan Have tested mod02 multiple times and is now running flawlessly. Thanks Cyan, Airline38 and GreyWolf:yay:
  15. WiinerMario

    Hacking Nintendont

    Yeah sorry if I wasn't clear. What I meant was I tried his modded version of nintendont with USBLoaderGX r1243 and had no luck.
  16. WiinerMario

    Hacking Nintendont

    Cyan using USBloaderGX r1243 and no luck I'm afraid still throwing up the same error.
  17. WiinerMario

    Hacking Nintendont

    Cyan Sorry for the noobish question but where do I put the files in your post to test the build? In the nintendont folder?
  18. WiinerMario

    Hacking USB Loader GX + Nintendont + Auto Load = nanGB drive size

    Do you have a usb controller/adapter plugged in as that has been causing issues with the autoboot feature on usbloaderGX with the recent patch for nintendont. The autoboot works for me if I dont have my usb adapter in.
  19. WiinerMario

    Hacking USB Loader GX

    I have tried with both the HID option set to on and off and still the same result unfortunately (Only works if no adapter plugged in or autoboot off). Also strangely enough autoboot through nintendont on the homebrew channel works fine with the adapter in or out.
  20. WiinerMario

    Hacking Nintendont

    panmusic are you using a usb controller with the autoboot setting turned on as I get the same error when I use both of these. Try unplugging your usb controller/adapter while launching the game or turning autoboot off and see if that helps. Also has anyone had any luck with usbloaderGX if...
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